|
 | 40 | Backstab | | 1 | Physical | 54 | 0 | 12,000 | User's
P. Atk. is supplemented with 1107 Power to strike an enemy's
unprotected back. Over-hit, critical hit and half-kill are possible.
Range: 40
|
 | 40 | Backstab | | 2 | Physical | 56 | 0 | 12,000 | User's
P. Atk. is supplemented with 1176 Power to strike an enemy's
unprotected back. Over-hit, critical hit and half-kill are possible.
Range: 40
|
 | 40 | Backstab | | 3 | Physical | 57 | 0 | 12,000 | User's
P. Atk. is supplemented with 1249 Power to strike an enemy's
unprotected back. Over-hit, critical hit and half-kill are possible.
Range: 40
|
 | 40 | Critical Chance | | 2 | Passive | 0 | 0 | 35,000 | Critical attack rate increases by 30%. |
 | 40 | Critical Power | | 3 | Passive | 0 | 0 | 35,000 | Increases the power of critical attacks with 93 Power. |
 | 40 | Dagger Mastery | | 9 | Passive | 0 | 0 | 12,000 | P.
Atk. increases by 20.3 when using a dagger. Expertise in using a dagger
increases, making it possible to use the dagger more skillfully. |
 | 40 | Dagger Mastery | | 10 | Passive | 0 | 0 | 12,000 | P.
Atk. increases by 21.8 when using a dagger. Expertise in using a dagger
increases, making it possible to use the dagger more skillfully. |
 | 40 | Dagger Mastery | | 11 | Passive | 0 | 0 | 12,000 | P.
Atk. increases by 23.4 when using a dagger. Expertise in using a dagger
increases, making it possible to use the dagger more skillfully. |
 | 40 | Deadly Blow | | 1 | Physical | 33 | 0 | 12,000 | User's
P. Atk. is supplemented by 1107 Power to strike a powerful attack.
Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 40 | Deadly Blow | | 2 | Physical | 34 | 0 | 12,000 | User's
P. Atk. is supplemented by 1176 Power to strike a powerful attack.
Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 40 | Deadly Blow | | 3 | Physical | 35 | 0 | 12,000 | User's
P. Atk. is supplemented by 1249 Power to strike a powerful attack.
Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 40 | Fake Death | | 1 | Toggle | 200 | 0 | 35,000 | Plays dead to keep a monster from attacking. Consumes 10 MP per second. |
 | 40 | Light Armor Mastery | | 11 | Passive | 0 | 0 | 12,000 | P.
Def. increases by 15.7, evasion increases by 7, and the rate of being
targeted for critical damage decreases by 25% when light armor is
equipped. |
 | 40 | Light Armor Mastery | | 12 | Passive | 0 | 0 | 12,000 | P.
Def. increases by 16.7, evasion increases by 7, and the rate of being
targeted for critical damage decreases by 25% when light armor is
equipped. |
 | 40 | Light Armor Mastery | | 13 | Passive | 0 | 0 | 12,000 | P.
Def. increases by 17.8, evasion increases by 7, and the rate of being
targeted for critical damage decreases by 25% when light armor is
equipped. |
 | 40 | Silent Move | | 1 | Toggle | 7 | 0 | 35,000 | Disables preemptive attacks from enemies. Decreases movement speed by 40% and continuously consumes MP. |
 | 40 | Unlock | | 6 | Physical | 35 | 0 | 35,000 | Opens
a level 1 door with 100% probability, opens a level 2 door with 75%
probability, and opens a treasure chest below level 40 with 90%
probability. Requires 5 Thief Keys.
Range: 40
|
 | 40 | Vicious Stance | | 6 | Toggle | 7 | 0 | 35,000 | Increases the power of critical attacks by 139. MP is continuously consumed proportionate to user's level. |
 | 40 | Vital Force | | 3 | Passive | 0 | 0 | 35,000 | Increases HP recovery bonus by 2.9 and MP recovery bonus by 2.2 when sitting. |
389,000 skill points (SP) is needed to learn all level 40 skills  |
 | 43 | Acrobatic Move | | 2 | Passive | 0 | 0 | 42,000 | Evasion increases by 5 when running. |
 | 43 | Backstab | | 4 | Physical | 57 | 0 | 14,000 | User's
P. Atk. is supplemented with 1325 Power to strike an enemy's
unprotected back. Over-hit, critical hit and half-kill are possible.
Range: 40
|
 | 43 | Backstab | | 5 | Physical | 59 | 0 | 14,000 | User's
P. Atk. is supplemented with 1405 Power to strike an enemy's
unprotected back. Over-hit, critical hit and half-kill are possible.
Range: 40
|
 | 43 | Backstab | | 6 | Physical | 61 | 0 | 14,000 | User's
P. Atk. is supplemented with 1488 Power to strike an enemy's
unprotected back. Over-hit, critical hit and half-kill are possible.
Range: 40
|
 | 43 | Dagger Mastery | | 12 | Passive | 0 | 0 | 14,000 | P.
Atk. increases by 25 when using a dagger. Expertise in using a dagger
increases, making it possible to use the dagger more skillfully. |
 | 43 | Dagger Mastery | | 13 | Passive | 0 | 0 | 14,000 | P.
Atk. increases by 26.6 when using a dagger. Expertise in using a dagger
increases, making it possible to use the dagger more skillfully. |
 | 43 | Dagger Mastery | | 14 | Passive | 0 | 0 | 14,000 | P.
Atk. increases by 28.4 when using a dagger. Expertise in using a dagger
increases, making it possible to use the dagger more skillfully. |
 | 43 | Deadly Blow | | 4 | Physical | 35 | 0 | 14,000 | User's
P. Atk. is supplemented by 1325 Power to strike a powerful attack.
Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 43 | Deadly Blow | | 5 | Physical | 36 | 0 | 14,000 | User's
P. Atk. is supplemented by 1405 Power to strike a powerful attack.
Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 43 | Deadly Blow | | 6 | Physical | 37 | 0 | 14,000 | User's
P. Atk. is supplemented by 1488 Power to strike a powerful attack.
Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 43 | Esprit | | 2 | Passive | 0 | 0 | 42,000 | Increases HP recovery bonus by 3 and MP recovery bonus by 1.9 when running. |
 | 43 | Light Armor Mastery | | 14 | Passive | 0 | 0 | 14,000 | P.
Def. increases by 18.8, evasion increases by 7, and the rate of being
targeted for critical damage decreases by 25% when light armor is
equipped. |
 | 43 | Light Armor Mastery | | 15 | Passive | 0 | 0 | 14,000 | P.
Def. increases by 19.9, evasion increases by 7, and the rate of being
targeted for critical damage decreases by 25% when light armor is
equipped. |
 | 43 | Light Armor Mastery | | 16 | Passive | 0 | 0 | 14,000 | P.
Def. increases by 21.1, evasion increases by 7, and the rate of being
targeted for critical damage decreases by 25% when light armor is
equipped. |
 | 43 | Quick Step | | 2 | Passive | 0 | 0 | 42,000 | Movement speed increases by 11. |
 | 43 | Switch | | 1 | Physical | 19 | 0 | 42,000 | Confuses an enemy, causing them to cancel their target. Requires a dagger.
Range: 600
|
 | 43 | Unlock | | 7 | Physical | 39 | 0 | 42,000 | Opens
a door below level 2 with 100% probability, opens a level 3 door with
5% probability, and opens a treasure chest below level 44 with 90%
probability. Requires 6 Thief Keys.
Range: 40
|
 | 43 | Veil | | 1 | Physical | 19 | 0 | 42,000 | Creates an illusion of nearby monsters for 2 minutes.
Range: 500
|
 | 43 | Vicious Stance | | 7 | Toggle | 8 | 0 | 42,000 | Increases the power of critical attacks by 166. MP is continuously consumed proportionate to user's level. |
462,000 skill points (SP) is needed to learn all level 43 skills  |
 | 46 | Backstab | | 7 | Physical | 63 | 0 | 14,000 | User's
P. Atk. is supplemented with 1574 Power to strike an enemy's
unprotected back. Over-hit, critical hit and half-kill are possible.
Range: 40
|
 | 46 | Backstab | | 8 | Physical | 65 | 0 | 14,000 | User's
P. Atk. is supplemented with 1664 Power to strike an enemy's
unprotected back. Over-hit, critical hit and half-kill are possible.
Range: 40
|
 | 46 | Backstab | | 9 | Physical | 66 | 0 | 14,000 | User's
P. Atk. is supplemented with 1757 Power to strike an enemy's
unprotected back. Over-hit, critical hit and half-kill are possible.
Range: 40
|
 | 46 | Boost Attack Speed | | 2 | Passive | 0 | 0 | 43,000 | Atk. Spd. increases by 7%. |
 | 46 | Boost Evasion | | 2 | Passive | 0 | 0 | 43,000 | Evasion increases by 3. |
 | 46 | Dagger Mastery | | 15 | Passive | 0 | 0 | 14,000 | P.
Atk. increases by 30.2 when using a dagger. Expertise in using a dagger
increases, making it possible to use the dagger more skillfully. |
 | 46 | Dagger Mastery | | 16 | Passive | 0 | 0 | 14,000 | P.
Atk. increases by 32.1 when using a dagger. Expertise in using a dagger
increases, making it possible to use the dagger more skillfully. |
 | 46 | Dagger Mastery | | 17 | Passive | 0 | 0 | 14,000 | P.
Atk. increases by 34.1 when using a dagger. Expertise in using a dagger
increases, making it possible to use the dagger more skillfully. |
 | 46 | Dash | | 2 | Physical | 21 | 0 | 43,000 | Increases user's movement speed by 66 for 15 seconds. |
 | 46 | Deadly Blow | | 7 | Physical | 38 | 0 | 14,000 | User's
P. Atk. is supplemented by 1574 Power to strike a powerful attack.
Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 46 | Deadly Blow | | 8 | Physical | 39 | 0 | 14,000 | User's
P. Atk. is supplemented by 1664 Power to strike a powerful attack.
Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 46 | Deadly Blow | | 9 | Physical | 40 | 0 | 14,000 | User's
P. Atk. is supplemented by 1757 Power to strike a powerful attack.
Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 46 | Esprit | | 3 | Passive | 0 | 0 | 43,000 | Increases HP recovery bonus by 3.5 and MP recovery bonus by 2 when running. |
 | 46 | Light Armor Mastery | | 17 | Passive | 0 | 0 | 14,000 | P.
Def. increases by 22.2, evasion increases by 7, and the rate of being
targeted for critical damage decreases by 25% when light armor is
equipped. |
 | 46 | Light Armor Mastery | | 18 | Passive | 0 | 0 | 14,000 | P.
Def. increases by 23.4, evasion increases by 7, and the rate of being
targeted for critical damage decreases by 25% when light armor is
equipped. |
 | 46 | Light Armor Mastery | | 19 | Passive | 0 | 0 | 14,000 | P.
Def. increases by 24.5, evasion increases by 7, and the rate of being
targeted for critical damage decreases by 25% when light armor is
equipped. |
 | 46 | Summon Treasure Key | | 1 | Physical | 122 | 0 | 43,000 | Summons 2-3 treasure chest keys between grades 3-5. Consumes 2 Thief Keys. |
 | 46 | Switch | | 2 | Physical | 21 | 0 | 43,000 | Confuses an enemy, causing them to cancel their target. Requires a dagger.
Range: 600
|
 | 46 | Unlock | | 8 | Physical | 43 | 0 | 43,000 | Opens
a door below level 2 with 100% probability, opens a level 3 door with
30% probability, and opens a treasure chest below level 48 with 90%
probability. Requires 7 Thief Keys.
Range: 40
|
 | 46 | Veil | | 2 | Physical | 21 | 0 | 43,000 | Creates an illusion of nearby monsters for 2 minutes.
Range: 500
|
 | 46 | Vicious Stance | | 8 | Toggle | 9 | 0 | 43,000 | Increases the power of critical attacks by 196. MP is continuously consumed proportionate to user's level. |
 | 46 | Vital Force | | 4 | Passive | 0 | 0 | 43,000 | Increases HP recovery bonus by 3.6 and MP recovery bonus by 2.5 when sitting. |
598,000 skill points (SP) is needed to learn all level 46 skills  |
 | 49 | Backstab | | 10 | Physical | 68 | 0 | 30,000 | User's
P. Atk. is supplemented with 1853 Power to strike an enemy's
unprotected back. Over-hit, critical hit and half-kill are possible.
Range: 40
|
 | 49 | Backstab | | 11 | Physical | 70 | 0 | 30,000 | User's
P. Atk. is supplemented with 1953 Power to strike an enemy's
unprotected back. Over-hit, critical hit and half-kill are possible.
Range: 40
|
 | 49 | Backstab | | 12 | Physical | 72 | 0 | 30,000 | User's
P. Atk. is supplemented with 2057 Power to strike an enemy's
unprotected back. Over-hit, critical hit and half-kill are possible.
Range: 40
|
 | 49 | Bleed | | 3 | Physical | 60 | 0 | 89,000 | Decreases the enemy's movement speed by 20% for 20 seconds, inflicts bleed, and does damage of 44 HP every second.
Range: 40
|
 | 49 | Critical Chance | | 3 | Passive | 0 | 0 | 89,000 | Critical attack rate increases by 40%. |
 | 49 | Dagger Mastery | | 18 | Passive | 0 | 0 | 30,000 | P.
Atk. increases by 36.1 when using a dagger. Expertise in using a dagger
increases, making it possible to use the dagger more skillfully. |
 | 49 | Dagger Mastery | | 19 | Passive | 0 | 0 | 30,000 | P.
Atk. increases by 38.2 when using a dagger. Expertise in using a dagger
increases, making it possible to use the dagger more skillfully. |
 | 49 | Dagger Mastery | | 20 | Passive | 0 | 0 | 30,000 | P.
Atk. increases by 40.4 when using a dagger. Expertise in using a dagger
increases, making it possible to use the dagger more skillfully. |
 | 49 | Deadly Blow | | 10 | Physical | 41 | 0 | 30,000 | User's
P. Atk. is supplemented by 1853 Power to strike a powerful attack.
Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 49 | Deadly Blow | | 11 | Physical | 42 | 0 | 30,000 | User's
P. Atk. is supplemented by 1953 Power to strike a powerful attack.
Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 49 | Deadly Blow | | 12 | Physical | 43 | 0 | 30,000 | User's
P. Atk. is supplemented by 2057 Power to strike a powerful attack.
Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 49 | Esprit | | 4 | Passive | 0 | 0 | 89,000 | Increases HP recovery bonus by 4 and MP recovery bonus by 2.1 when running. |
 | 49 | Light Armor Mastery | | 20 | Passive | 0 | 0 | 30,000 | P.
Def. increases by 25.8, evasion increases by 7, and the rate of being
targeted for critical damage decreases by 25% when light armor is
equipped. |
 | 49 | Light Armor Mastery | | 21 | Passive | 0 | 0 | 30,000 | P.
Def. increases by 27, evasion increases by 7, and the rate of being
targeted for critical damage decreases by 25% when light armor is
equipped. |
 | 49 | Light Armor Mastery | | 22 | Passive | 0 | 0 | 30,000 | P.
Def. increases by 28.2, evasion increases by 7, and the rate of being
targeted for critical damage decreases by 25% when light armor is
equipped. |
 | 49 | Switch | | 3 | Physical | 22 | 0 | 89,000 | Confuses an enemy, causing them to cancel their target. Requires a dagger.
Range: 600
|
 | 49 | Trick | | 1 | Physical | 22 | 0 | 89,000 | Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
Range: 400
|
 | 49 | Veil | | 3 | Physical | 22 | 0 | 89,000 | Creates an illusion of nearby monsters for 2 minutes.
Range: 500
|
 | 49 | Vicious Stance | | 9 | Toggle | 9 | 0 | 89,000 | Increases the power of critical attacks by 229. MP is continuously consumed proportionate to user's level. |
983,000 skill points (SP) is needed to learn all level 49 skills  |
 | 52 | Backstab | | 13 | Physical | 74 | 0 | 38,000 | User's
P. Atk. is supplemented with 2164 Power to strike an enemy's
unprotected back. Over-hit, critical hit and half-kill are possible.
Range: 40
|
 | 52 | Backstab | | 14 | Physical | 74 | 0 | 38,000 | User's
P. Atk. is supplemented with 2274 Power to strike an enemy's
unprotected back. Over-hit, critical hit and half-kill are possible.
Range: 40
|
 | 52 | Backstab | | 15 | Physical | 76 | 0 | 38,000 | User's
P. Atk. is supplemented with 2388 Power to strike an enemy's
unprotected back. Over-hit, critical hit and half-kill are possible.
Range: 40
|
 | 52 | Critical Power | | 4 | Passive | 0 | 0 | 115,000 | Increases the power of critical attacks with 177 Power. |
 | 52 | Dagger Mastery | | 21 | Passive | 0 | 0 | 38,000 | P.
Atk. increases by 42.7 when using a dagger. Expertise in using a dagger
increases, making it possible to use the dagger more skillfully. |
 | 52 | Dagger Mastery | | 22 | Passive | 0 | 0 | 38,000 | P.
Atk. increases by 45 when using a dagger. Expertise in using a dagger
increases, making it possible to use the dagger more skillfully. |
 | 52 | Dagger Mastery | | 23 | Passive | 0 | 0 | 38,000 | P.
Atk. increases by 47.4 when using a dagger. Expertise in using a dagger
increases, making it possible to use the dagger more skillfully. |
 | 52 | Deadly Blow | | 13 | Physical | 45 | 0 | 38,000 | User's
P. Atk. is supplemented by 2164 Power to strike a powerful attack.
Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 52 | Deadly Blow | | 14 | Physical | 45 | 0 | 38,000 | User's
P. Atk. is supplemented by 2274 Power to strike a powerful attack.
Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 52 | Deadly Blow | | 15 | Physical | 46 | 0 | 38,000 | User's
P. Atk. is supplemented by 2388 Power to strike a powerful attack.
Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 52 | Esprit | | 5 | Passive | 0 | 0 | 115,000 | Increases HP recovery bonus by 4.5 and MP recovery bonus by 2.2 when running. |
 | 52 | Light Armor Mastery | | 23 | Passive | 0 | 0 | 38,000 | P.
Def. increases by 29.5, evasion increases by 7, and the rate of being
targeted for critical damage decreases by 25% when light armor is
equipped. |
 | 52 | Light Armor Mastery | | 24 | Passive | 0 | 0 | 38,000 | P.
Def. increases by 30.8, evasion increases by 7, and the rate of being
targeted for critical damage decreases by 25% when light armor is
equipped. |
 | 52 | Light Armor Mastery | | 25 | Passive | 0 | 0 | 38,000 | P.
Def. increases by 32.1, evasion increases by 7, and the rate of being
targeted for critical damage decreases by 25% when light armor is
equipped. |
 | 52 | Lure | | 1 | Physical | 44 | 0 | 115,000 | Quietly lures an enemy.
Range: 400
|
 | 52 | Switch | | 4 | Physical | 24 | 0 | 115,000 | Confuses an enemy, causing them to cancel their target. Requires a dagger.
Range: 600
|
 | 52 | Trick | | 2 | Physical | 24 | 0 | 115,000 | Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
Range: 400
|
 | 52 | Unlock | | 9 | Physical | 47 | 0 | 115,000 | Opens
a door below level 2 with 100% probability, opens a level 3 door with
75% probability, and opens a treasure chest below level 52 with 90%
probability. Requires 8 Thief Keys.
Range: 40
|
 | 52 | Veil | | 4 | Physical | 24 | 0 | 115,000 | Creates an illusion of nearby monsters for 2 minutes.
Range: 500
|
 | 52 | Vicious Stance | | 10 | Toggle | 10 | 0 | 115,000 | Increases the power of critical attacks by 266. MP is continuously consumed proportionate to user's level. |
 | 52 | Vital Force | | 5 | Passive | 0 | 0 | 115,000 | Increases HP recovery bonus by 4.5 and MP recovery bonus by 2.7 when sitting. |
1,491,000 skill points (SP) is needed to learn all level 52 skills  |
 | 55 | Acrobatic Move | | 3 | Passive | 0 | 0 | 147,000 | Evasion increases by 6 when running. |
 | 55 | Acrobatics | | 2 | Passive | 0 | 0 | 147,000 | Increases the mamixum height user can fall without taking damage by 100. |
 | 55 | Backstab | | 16 | Physical | 78 | 0 | 49,000 | User's
P. Atk. is supplemented with 2505 Power to strike an enemy's
unprotected back. Over-hit, critical hit and half-kill are possible.
Range: 40
|
 | 55 | Backstab | | 17 | Physical | 80 | 0 | 49,000 | User's
P. Atk. is supplemented with 2625 Power to strike an enemy's
unprotected back. Over-hit, critical hit and half-kill are possible.
Range: 40
|
 | 55 | Backstab | | 18 | Physical | 82 | 0 | 49,000 | User's
P. Atk. is supplemented with 2748 Power to strike an enemy's
unprotected back. Over-hit, critical hit and half-kill are possible.
Range: 40
|
 | 55 | Breath Boost | | 2 | Passive | 0 | 0 | 147,000 | Lung capacity increases by 300. |
 | 55 | Critical Blow | | 1 | Physical | 52 | 0 | 147,000 | Supplements
user's P. Atk. with 1832 Power, increasing critical attack rate by 10%
for 15 seconds. Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 55 | Dagger Mastery | | 24 | Passive | 0 | 0 | 49,000 | P.
Atk. increases by 49.9 when using a dagger. Expertise in using a dagger
increases, making it possible to use the dagger more skillfully. |
 | 55 | Dagger Mastery | | 25 | Passive | 0 | 0 | 49,000 | P.
Atk. increases by 52.4 when using a dagger. Expertise in using a dagger
increases, making it possible to use the dagger more skillfully. |
 | 55 | Dagger Mastery | | 26 | Passive | 0 | 0 | 49,000 | P.
Atk. increases by 55 when using a dagger. Expertise in using a dagger
increases, making it possible to use the dagger more skillfully. |
 | 55 | Deadly Blow | | 16 | Physical | 47 | 0 | 49,000 | User's
P. Atk. is supplemented by 2505 Power to strike a powerful attack.
Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 55 | Deadly Blow | | 17 | Physical | 48 | 0 | 49,000 | User's
P. Atk. is supplemented by 2625 Power to strike a powerful attack.
Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 55 | Deadly Blow | | 18 | Physical | 49 | 0 | 49,000 | User's
P. Atk. is supplemented by 2748 Power to strike a powerful attack.
Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 55 | Light Armor Mastery | | 26 | Passive | 0 | 0 | 49,000 | P.
Def. increases by 33.5, evasion increases by 7, and the rate of being
targeted for critical damage decreases by 25% when light armor is
equipped. |
 | 55 | Light Armor Mastery | | 27 | Passive | 0 | 0 | 49,000 | P.
Def. increases by 34.8, evasion increases by 7, and the rate of being
targeted for critical damage decreases by 25% when light armor is
equipped. |
 | 55 | Light Armor Mastery | | 28 | Passive | 0 | 0 | 49,000 | P.
Def. increases by 36.2, evasion increases by 7, and the rate of being
targeted for critical damage decreases by 25% when light armor is
equipped. |
 | 55 | Sand Bomb | | 1 | Physical | 25 | 0 | 147,000 | Detonates a sand bomb to decrease the enemy's accuracy by 6 for 30 seconds.
Range: 150
|
 | 55 | Switch | | 5 | Physical | 25 | 0 | 147,000 | Confuses an enemy, causing them to cancel their target. Requires a dagger.
Range: 600
|
 | 55 | Trick | | 3 | Physical | 25 | 0 | 147,000 | Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
Range: 400
|
 | 55 | Ultimate Evasion | | 2 | Physical | 25 | 0 | 147,000 | For
30 seconds, increases user's evasion by 25, physical attack skill
evasion rate by 40%, and resistance to buff-canceling attacks by 80. |
 | 55 | Unlock | | 10 | Physical | 51 | 0 | 147,000 | Opens
a door below level 3 with 100% probability and opens a treasure chest
below level 56 with 90% probability. Requires 10 Thief Keys.
Range: 40
|
 | 55 | Veil | | 5 | Physical | 25 | 0 | 147,000 | Creates an illusion of nearby monsters for 2 minutes.
Range: 500
|
 | 55 | Vicious Stance | | 11 | Toggle | 10 | 0 | 147,000 | Increases the power of critical attacks by 306. MP is continuously consumed proportionate to user's level. |
2,205,000 skill points (SP) is needed to learn all level 55 skills  |
 | 58 | Backstab | | 19 | Physical | 84 | 0 | 50,000 | User's
P. Atk. is supplemented with 2875 Power to strike an enemy's
unprotected back. Over-hit, critical hit and half-kill are possible.
Range: 40
|
 | 58 | Backstab | | 20 | Physical | 86 | 0 | 50,000 | User's
P. Atk. is supplemented with 3004 Power to strike an enemy's
unprotected back. Over-hit, critical hit and half-kill are possible.
Range: 40
|
 | 58 | Backstab | | 21 | Physical | 87 | 0 | 50,000 | User's
P. Atk. is supplemented with 3136 Power to strike an enemy's
unprotected back. Over-hit, critical hit and half-kill are possible.
Range: 40
|
 | 58 | Bleed | | 4 | Physical | 73 | 0 | 150,000 | Decreases the enemy's movement speed by 20% for 20 seconds, inflicts bleed, and does damage of 54 HP every second.
Range: 40
|
 | 58 | Boost Attack Speed | | 3 | Passive | 0 | 0 | 150,000 | Atk. Spd. increases by 10%. |
 | 58 | Boost Evasion | | 3 | Passive | 0 | 0 | 150,000 | Evasion increases by 4. |
 | 58 | Critical Blow | | 2 | Physical | 56 | 0 | 150,000 | Supplements
user's P. Atk. with 2091 Power, increasing critical attack rate by 10%
for 15 seconds. Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 58 | Dagger Mastery | | 27 | Passive | 0 | 0 | 50,000 | P.
Atk. increases by 57.7 when using a dagger. Expertise in using a dagger
increases, making it possible to use the dagger more skillfully. |
 | 58 | Dagger Mastery | | 28 | Passive | 0 | 0 | 50,000 | P.
Atk. increases by 60.4 when using a dagger. Expertise in using a dagger
increases, making it possible to use the dagger more skillfully. |
 | 58 | Dagger Mastery | | 29 | Passive | 0 | 0 | 50,000 | P.
Atk. increases by 63.2 when using a dagger. Expertise in using a dagger
increases, making it possible to use the dagger more skillfully. |
 | 58 | Deadly Blow | | 19 | Physical | 50 | 0 | 50,000 | User's
P. Atk. is supplemented by 2875 Power to strike a powerful attack.
Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 58 | Deadly Blow | | 20 | Physical | 52 | 0 | 50,000 | User's
P. Atk. is supplemented by 3004 Power to strike a powerful attack.
Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 58 | Deadly Blow | | 21 | Physical | 53 | 0 | 50,000 | User's
P. Atk. is supplemented by 3136 Power to strike a powerful attack.
Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 58 | Light Armor Mastery | | 29 | Passive | 0 | 0 | 50,000 | P.
Def. increases by 37.6, evasion increases by 7, and the rate of being
targeted for critical damage decreases by 25% when light armor is
equipped. |
 | 58 | Light Armor Mastery | | 30 | Passive | 0 | 0 | 50,000 | P.
Def. increases by 39.1, evasion increases by 7, and the rate of being
targeted for critical damage decreases by 25% when light armor is
equipped. |
 | 58 | Light Armor Mastery | | 31 | Passive | 0 | 0 | 50,000 | P.
Def. increases by 40.5, evasion increases by 7, and the rate of being
targeted for critical damage decreases by 25% when light armor is
equipped. |
 | 58 | Sand Bomb | | 2 | Physical | 27 | 0 | 150,000 | Detonates a sand bomb to decrease the enemy's accuracy by 6 for 30 seconds.
Range: 150
|
 | 58 | Stealth | | 1 | Physical | 27 | 0 | 150,000 | Prevents
a monster from preemptively attacking for 2 minutes. Decreases enemy's
evasion by 12, P. Def. by 45%, M. Def. by 45%, accuracy by 12 and P.
Atk. by 45%. |
 | 58 | Summon Treasure Key | | 2 | Physical | 159 | 0 | 150,000 | Summons 2-3 treasure chest keys between grades 4-6. Consumes 3 Thief Keys. |
 | 58 | Switch | | 6 | Physical | 27 | 0 | 150,000 | Confuses an enemy, causing them to cancel their target. Requires a dagger.
Range: 600
|
 | 58 | Trick | | 4 | Physical | 27 | 0 | 150,000 | Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
Range: 400
|
 | 58 | Veil | | 6 | Physical | 27 | 0 | 150,000 | Creates an illusion of nearby monsters for 2 minutes.
Range: 500
|
 | 58 | Vicious Stance | | 12 | Toggle | 11 | 0 | 150,000 | Increases the power of critical attacks by 349. MP is continuously consumed proportionate to user's level. |
 | 58 | Vital Force | | 6 | Passive | 0 | 0 | 150,000 | Increases HP recovery bonus by 4.7 and MP recovery bonus by 2.8 when sitting. |
2,400,000 skill points (SP) is needed to learn all level 58 skills  |
 | 60 | Backstab | | 22 | Physical | 89 | 0 | 121,000 | User's
P. Atk. is supplemented with 3271 Power to strike an enemy's
unprotected back. Over-hit, critical hit and half-kill are possible.
Range: 40
|
 | 60 | Backstab | | 23 | Physical | 91 | 0 | 121,000 | User's
P. Atk. is supplemented with 3408 Power to strike an enemy's
unprotected back. Over-hit, critical hit and half-kill are possible.
Range: 40
|
 | 60 | Critical Blow | | 3 | Physical | 58 | 0 | 242,000 | Supplements
user's P. Atk. with 2272 Power, increasing critical attack rate by 10%
for 15 seconds. Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 60 | Dagger Mastery | | 30 | Passive | 0 | 0 | 121,000 | P.
Atk. increases by 66.1 when using a dagger. Expertise in using a dagger
increases, making it possible to use the dagger more skillfully. |
 | 60 | Dagger Mastery | | 31 | Passive | 0 | 0 | 121,000 | P.
Atk. increases by 69 when using a dagger. Expertise in using a dagger
increases, making it possible to use the dagger more skillfully. |
 | 60 | Deadly Blow | | 22 | Physical | 54 | 0 | 121,000 | User's
P. Atk. is supplemented by 3271 Power to strike a powerful attack.
Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 60 | Deadly Blow | | 23 | Physical | 55 | 0 | 121,000 | User's
P. Atk. is supplemented by 3408 Power to strike a powerful attack.
Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 60 | Escape Shackle | | 1 | Physical | 60 | 0 | 242,000 | Allows you to escape from a captured state. |
 | 60 | Light Armor Mastery | | 32 | Passive | 0 | 0 | 121,000 | P.
Def. increases by 42, evasion increases by 7, and the rate of being
targeted for critical damage decreases by 35% when light armor is
equipped. |
 | 60 | Light Armor Mastery | | 33 | Passive | 0 | 0 | 121,000 | P.
Def. increases by 43.5, evasion increases by 7, and the rate of being
targeted for critical damage decreases by 35% when light armor is
equipped. |
 | 60 | Sand Bomb | | 3 | Physical | 28 | 0 | 242,000 | Detonates a sand bomb to decrease the enemy's accuracy by 6 for 30 seconds.
Range: 150
|
 | 60 | Switch | | 7 | Physical | 28 | 0 | 242,000 | Confuses an enemy, causing them to cancel their target. Requires a dagger.
Range: 600
|
 | 60 | Trick | | 5 | Physical | 28 | 0 | 242,000 | Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
Range: 400
|
 | 60 | Unlock | | 11 | Physical | 55 | 0 | 242,000 | Opens
a door below level 3 with 100% probability and opens a treasure chest
below level 60 with 90% probability. Requires 11 Thief Keys.
Range: 40
|
 | 60 | Veil | | 7 | Physical | 28 | 0 | 242,000 | Creates an illusion of nearby monsters for 2 minutes.
Range: 500
|
 | 60 | Vicious Stance | | 13 | Toggle | 11 | 0 | 242,000 | Increases the power of critical attacks by 379. MP is continuously consumed proportionate to user's level. |
2,904,000 skill points (SP) is needed to learn all level 60 skills  |
 | 62 | Backstab | | 24 | Physical | 91 | 0 | 180,000 | User's
P. Atk. is supplemented with 3548 Power to strike an enemy's
unprotected back. Over-hit, critical hit and half-kill are possible.
Range: 40
|
 | 62 | Backstab | | 25 | Physical | 93 | 0 | 180,000 | User's
P. Atk. is supplemented with 3690 Power to strike an enemy's
unprotected back. Over-hit, critical hit and half-kill are possible.
Range: 40
|
 | 62 | Critical Blow | | 4 | Physical | 60 | 0 | 360,000 | Supplements
user's P. Atk. with 2460 Power, increasing critical attack rate by 15%
for 15 seconds. Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 62 | Dagger Mastery | | 32 | Passive | 0 | 0 | 180,000 | P.
Atk. increases by 71.9 when using a dagger. Expertise in using a dagger
increases, making it possible to use the dagger more skillfully. |
 | 62 | Dagger Mastery | | 33 | Passive | 0 | 0 | 180,000 | P.
Atk. increases by 74.9 when using a dagger. Expertise in using a dagger
increases, making it possible to use the dagger more skillfully. |
 | 62 | Deadly Blow | | 24 | Physical | 55 | 0 | 180,000 | User's
P. Atk. is supplemented by 3548 Power to strike a powerful attack.
Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 62 | Deadly Blow | | 25 | Physical | 56 | 0 | 180,000 | User's
P. Atk. is supplemented by 3690 Power to strike a powerful attack.
Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 62 | Esprit | | 6 | Passive | 0 | 0 | 360,000 | Increases HP recovery bonus by 5 and MP recovery bonus by 2.3 when running. |
 | 62 | Light Armor Mastery | | 34 | Passive | 0 | 0 | 180,000 | P.
Def. increases by 44.9, evasion increases by 7, and the rate of being
targeted for critical damage decreases by 35% when light armor is
equipped. |
 | 62 | Light Armor Mastery | | 35 | Passive | 0 | 0 | 180,000 | P.
Def. increases by 46.5, evasion increases by 7, and the rate of being
targeted for critical damage decreases by 35% when light armor is
equipped. |
 | 62 | Sand Bomb | | 4 | Physical | 29 | 0 | 360,000 | Detonates a sand bomb to decrease the enemy's accuracy by 6 for 30 seconds.
Range: 150
|
 | 62 | Switch | | 8 | Physical | 29 | 0 | 360,000 | Confuses an enemy, causing them to cancel their target. Requires a dagger.
Range: 600
|
 | 62 | Trick | | 6 | Physical | 29 | 0 | 360,000 | Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
Range: 400
|
 | 62 | Veil | | 8 | Physical | 29 | 0 | 360,000 | Creates an illusion of nearby monsters for 2 minutes.
Range: 500
|
 | 62 | Vicious Stance | | 14 | Toggle | 12 | 0 | 360,000 | Increases the power of critical attacks by 410. MP is continuously consumed proportionate to user's level. |
3,960,000 skill points (SP) is needed to learn all level 62 skills  |
 | 64 | Backstab | | 26 | Physical | 95 | 0 | 180,000 | User's
P. Atk. is supplemented with 3834 Power to strike an enemy's
unprotected back. Over-hit, critical hit and half-kill are possible.
Range: 40
|
 | 64 | Backstab | | 27 | Physical | 97 | 0 | 180,000 | User's
P. Atk. is supplemented with 3980 Power to strike an enemy's
unprotected back. Over-hit, critical hit and half-kill are possible.
Range: 40
|
 | 64 | Critical Blow | | 5 | Physical | 62 | 0 | 370,000 | Supplements
user's P. Atk. with 2653 Power, increasing critical attack rate by 15%
for 15 seconds. Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 64 | Critical Power | | 5 | Passive | 0 | 0 | 370,000 | Increases the power of critical attacks with 295 Power. |
 | 64 | Dagger Mastery | | 34 | Passive | 0 | 0 | 180,000 | P.
Atk. increases by 78 when using a dagger. Expertise in using a dagger
increases, making it possible to use the dagger more skillfully. |
 | 64 | Dagger Mastery | | 35 | Passive | 0 | 0 | 180,000 | P.
Atk. increases by 81.1 when using a dagger. Expertise in using a dagger
increases, making it possible to use the dagger more skillfully. |
 | 64 | Deadly Blow | | 26 | Physical | 57 | 0 | 180,000 | User's
P. Atk. is supplemented by 3834 Power to strike a powerful attack.
Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 64 | Deadly Blow | | 27 | Physical | 58 | 0 | 180,000 | User's
P. Atk. is supplemented by 3980 Power to strike a powerful attack.
Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 64 | Light Armor Mastery | | 36 | Passive | 0 | 0 | 180,000 | P.
Def. increases by 48, evasion increases by 7, and the rate of being
targeted for critical damage decreases by 35% when light armor is
equipped. |
 | 64 | Light Armor Mastery | | 37 | Passive | 0 | 0 | 180,000 | P.
Def. increases by 49.5, evasion increases by 7, and the rate of being
targeted for critical damage decreases by 35% when light armor is
equipped. |
 | 64 | Sand Bomb | | 5 | Physical | 30 | 0 | 370,000 | Detonates a sand bomb to decrease the enemy's accuracy by 6 for 30 seconds.
Range: 150
|
 | 64 | Switch | | 9 | Physical | 30 | 0 | 370,000 | Confuses an enemy, causing them to cancel their target. Requires a dagger.
Range: 600
|
 | 64 | Trick | | 7 | Physical | 30 | 0 | 370,000 | Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
Range: 400
|
 | 64 | Unlock | | 12 | Physical | 59 | 0 | 370,000 | Opens
a door below level 3 with 100% probability and opens a treasure chest
below level 64 with 90% probability. Requires 13 Thief Keys.
Range: 40
|
 | 64 | Veil | | 9 | Physical | 30 | 0 | 370,000 | Creates an illusion of nearby monsters for 2 minutes.
Range: 500
|
 | 64 | Vicious Stance | | 15 | Toggle | 12 | 0 | 370,000 | Increases the power of critical attacks by 443. MP is continuously consumed proportionate to user's level. |
 | 64 | Vital Force | | 7 | Passive | 0 | 0 | 370,000 | Increases HP recovery bonus by 5.6 and MP recovery bonus by 3.1 when sitting. |
4,770,000 skill points (SP) is needed to learn all level 64 skills  |
 | 66 | Backstab | | 28 | Physical | 98 | 0 | 270,000 | User's
P. Atk. is supplemented with 4127 Power to strike an enemy's
unprotected back. Over-hit, critical hit and half-kill are possible.
Range: 40
|
 | 66 | Backstab | | 29 | Physical | 100 | 0 | 270,000 | User's
P. Atk. is supplemented with 4275 Power to strike an enemy's
unprotected back. Over-hit, critical hit and half-kill are possible.
Range: 40
|
 | 66 | Bleed | | 5 | Physical | 83 | 0 | 540,000 | Decreases the enemy's movement speed by 20% for 20 seconds, inflicts bleed, and does damage of 62 HP every second.
Range: 40
|
 | 66 | Critical Blow | | 6 | Physical | 64 | 0 | 540,000 | Supplements
user's P. Atk. with 2850 Power, increasing critical attack rate by 20%
for 15 seconds. Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 66 | Dagger Mastery | | 36 | Passive | 0 | 0 | 270,000 | P.
Atk. increases by 84.2 when using a dagger. Expertise in using a dagger
increases, making it possible to use the dagger more skillfully. |
 | 66 | Dagger Mastery | | 37 | Passive | 0 | 0 | 270,000 | P.
Atk. increases by 87.3 when using a dagger. Expertise in using a dagger
increases, making it possible to use the dagger more skillfully. |
 | 66 | Deadly Blow | | 28 | Physical | 59 | 0 | 270,000 | User's
P. Atk. is supplemented by 4127 Power to strike a powerful attack.
Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 66 | Deadly Blow | | 29 | Physical | 60 | 0 | 270,000 | User's
P. Atk. is supplemented by 4275 Power to strike a powerful attack.
Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 66 | Light Armor Mastery | | 38 | Passive | 0 | 0 | 270,000 | P.
Def. increases by 51.1, evasion increases by 7, and the rate of being
targeted for critical damage decreases by 35% when light armor is
equipped. |
 | 66 | Light Armor Mastery | | 39 | Passive | 0 | 0 | 270,000 | P.
Def. increases by 52.7, evasion increases by 7, and the rate of being
targeted for critical damage decreases by 35% when light armor is
equipped. |
 | 66 | Sand Bomb | | 6 | Physical | 31 | 0 | 540,000 | Detonates a sand bomb to decrease the enemy's accuracy by 9 for 30 seconds.
Range: 150
|
 | 66 | Stealth | | 2 | Physical | 31 | 0 | 540,000 | Prevents
a monster from preemptively attacking for 2 minutes. Decreases enemy's
evasion by 8, P. Def. by 30%, M. Def. by 30%, accuracy by 12 and P.
Atk. by 45%. |
 | 66 | Summon Treasure Key | | 3 | Physical | 183 | 0 | 540,000 | Summons 2-3 treasure chest keys between grades 5-7. Consumes 4 Thief Keys. |
 | 66 | Switch | | 10 | Physical | 31 | 0 | 540,000 | Confuses an enemy, causing them to cancel their target. Requires a dagger.
Range: 600
|
 | 66 | Trick | | 8 | Physical | 31 | 0 | 540,000 | Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
Range: 400
|
 | 66 | Veil | | 10 | Physical | 31 | 0 | 540,000 | Creates an illusion of nearby monsters for 2 minutes.
Range: 500
|
 | 66 | Vicious Stance | | 16 | Toggle | 13 | 0 | 540,000 | Increases the power of critical attacks by 475. MP is continuously consumed proportionate to user's level. |
7,020,000 skill points (SP) is needed to learn all level 66 skills  |
 | 68 | Backstab | | 30 | Physical | 102 | 0 | 330,000 | User's
P. Atk. is supplemented with 4425 Power to strike an enemy's
unprotected back. Over-hit, critical hit and half-kill are possible.
Range: 40
|
 | 68 | Backstab | | 31 | Physical | 103 | 0 | 330,000 | User's
P. Atk. is supplemented with 4575 Power to strike an enemy's
unprotected back. Over-hit, critical hit and half-kill are possible.
Range: 40
|
 | 68 | Critical Blow | | 7 | Physical | 66 | 0 | 650,000 | Supplements
user's P. Atk. with 3050 Power, increasing critical attack rate by 20%
for 15 seconds. Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 68 | Dagger Mastery | | 38 | Passive | 0 | 0 | 330,000 | P.
Atk. increases by 90.5 when using a dagger. Expertise in using a dagger
increases, making it possible to use the dagger more skillfully. |
 | 68 | Dagger Mastery | | 39 | Passive | 0 | 0 | 330,000 | P.
Atk. increases by 93.7 when using a dagger. Expertise in using a dagger
increases, making it possible to use the dagger more skillfully. |
 | 68 | Deadly Blow | | 30 | Physical | 61 | 0 | 330,000 | User's
P. Atk. is supplemented by 4425 Power to strike a powerful attack.
Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 68 | Deadly Blow | | 31 | Physical | 62 | 0 | 330,000 | User's
P. Atk. is supplemented by 4575 Power to strike a powerful attack.
Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 68 | Esprit | | 7 | Passive | 0 | 0 | 650,000 | Increases HP recovery bonus by 5.5 and MP recovery bonus by 2.4 when running. |
 | 68 | Light Armor Mastery | | 40 | Passive | 0 | 0 | 330,000 | P.
Def. increases by 54.2, evasion increases by 7, and the rate of being
targeted for critical damage decreases by 35% when light armor is
equipped. |
 | 68 | Light Armor Mastery | | 41 | Passive | 0 | 0 | 330,000 | P.
Def. increases by 55.8, evasion increases by 7, and the rate of being
targeted for critical damage decreases by 35% when light armor is
equipped. |
 | 68 | Sand Bomb | | 7 | Physical | 32 | 0 | 650,000 | Detonates a sand bomb to decrease the enemy's accuracy by 9 for 30 seconds.
Range: 150
|
 | 68 | Switch | | 11 | Physical | 32 | 0 | 650,000 | Confuses an enemy, causing them to cancel their target. Requires a dagger.
Range: 600
|
 | 68 | Trick | | 9 | Physical | 32 | 0 | 650,000 | Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
Range: 400
|
 | 68 | Unlock | | 13 | Physical | 63 | 0 | 650,000 | Opens
a door below level 3 with 100% probability and opens a treasure chest
below level 68 with 90% probability. Requires 15 Thief Keys.
Range: 40
|
 | 68 | Veil | | 11 | Physical | 32 | 0 | 650,000 | Creates an illusion of nearby monsters for 2 minutes.
Range: 500
|
 | 68 | Vicious Stance | | 17 | Toggle | 13 | 0 | 650,000 | Increases the power of critical attacks by 509. MP is continuously consumed proportionate to user's level. |
7,840,000 skill points (SP) is needed to learn all level 68 skills  |
 | 70 | Backstab | | 32 | Physical | 105 | 0 | 420,000 | User's
P. Atk. is supplemented with 4726 Power to strike an enemy's
unprotected back. Over-hit, critical hit and half-kill are possible.
Range: 40
|
 | 70 | Backstab | | 33 | Physical | 106 | 0 | 420,000 | User's
P. Atk. is supplemented with 4878 Power to strike an enemy's
unprotected back. Over-hit, critical hit and half-kill are possible.
Range: 40
|
 | 70 | Bleed | | 6 | Physical | 89 | 0 | 850,000 | Decreases the enemy's movement speed by 20% for 20 seconds, inflicts bleed, and does damage of 67 HP every second.
Range: 40
|
 | 70 | Critical Blow | | 8 | Physical | 68 | 0 | 850,000 | Supplements
user's P. Atk. with 3252 Power, increasing critical attack rate by 25%
for 15 seconds. Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 70 | Dagger Mastery | | 40 | Passive | 0 | 0 | 420,000 | P.
Atk. increases by 96.8 when using a dagger. Expertise in using a dagger
increases, making it possible to use the dagger more skillfully. |
 | 70 | Dagger Mastery | | 41 | Passive | 0 | 0 | 420,000 | P.
Atk. increases by 100 when using a dagger. Expertise in using a dagger
increases, making it possible to use the dagger more skillfully. |
 | 70 | Deadly Blow | | 32 | Physical | 63 | 0 | 420,000 | User's
P. Atk. is supplemented by 4726 Power to strike a powerful attack.
Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 70 | Deadly Blow | | 33 | Physical | 64 | 0 | 420,000 | User's
P. Atk. is supplemented by 4878 Power to strike a powerful attack.
Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 70 | Light Armor Mastery | | 42 | Passive | 0 | 0 | 420,000 | P.
Def. increases by 57.4, evasion increases by 7, and the rate of being
targeted for critical damage decreases by 35% when light armor is
equipped. |
 | 70 | Light Armor Mastery | | 43 | Passive | 0 | 0 | 420,000 | P.
Def. increases by 59.1, evasion increases by 7, and the rate of being
targeted for critical damage decreases by 35% when light armor is
equipped. |
 | 70 | Sand Bomb | | 8 | Physical | 33 | 0 | 850,000 | Detonates a sand bomb to decrease the enemy's accuracy by 9 for 30 seconds.
Range: 150
|
 | 70 | Switch | | 12 | Physical | 33 | 0 | 850,000 | Confuses an enemy, causing them to cancel their target. Requires a dagger.
Range: 600
|
 | 70 | Trick | | 10 | Physical | 33 | 0 | 850,000 | Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
Range: 400
|
 | 70 | Veil | | 12 | Physical | 33 | 0 | 850,000 | Creates an illusion of nearby monsters for 2 minutes.
Range: 500
|
 | 70 | Vicious Stance | | 18 | Toggle | 13 | 0 | 850,000 | Increases the power of critical attacks by 542. MP is continuously consumed proportionate to user's level. |
9,310,000 skill points (SP) is needed to learn all level 70 skills  |
 | 72 | Backstab | | 34 | Physical | 108 | 0 | 460,000 | User's
P. Atk. is supplemented with 5029 Power to strike an enemy's
unprotected back. Over-hit, critical hit and half-kill are possible.
Range: 40
|
 | 72 | Backstab | | 35 | Physical | 109 | 0 | 460,000 | User's
P. Atk. is supplemented with 5180 Power to strike an enemy's
unprotected back. Over-hit, critical hit and half-kill are possible.
Range: 40
|
 | 72 | Critical Blow | | 9 | Physical | 70 | 0 | 920,000 | Supplements
user's P. Atk. with 3453 Power, increasing critical attack rate by 25%
for 15 seconds. Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 72 | Critical Power | | 6 | Passive | 0 | 0 | 920,000 | Increases the power of critical attacks with 384 Power. |
 | 72 | Dagger Mastery | | 42 | Passive | 0 | 0 | 460,000 | P.
Atk. increases by 103.2 when using a dagger. Expertise in using a
dagger increases, making it possible to use the dagger more skillfully. |
 | 72 | Dagger Mastery | | 43 | Passive | 0 | 0 | 460,000 | P.
Atk. increases by 106.4 when using a dagger. Expertise in using a
dagger increases, making it possible to use the dagger more skillfully. |
 | 72 | Deadly Blow | | 34 | Physical | 65 | 0 | 460,000 | User's
P. Atk. is supplemented by 5029 Power to strike a powerful attack.
Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 72 | Deadly Blow | | 35 | Physical | 66 | 0 | 460,000 | User's
P. Atk. is supplemented by 5180 Power to strike a powerful attack.
Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 72 | Light Armor Mastery | | 44 | Passive | 0 | 0 | 460,000 | P.
Def. increases by 60.7, evasion increases by 7, and the rate of being
targeted for critical damage decreases by 35% when light armor is
equipped. |
 | 72 | Light Armor Mastery | | 45 | Passive | 0 | 0 | 460,000 | P.
Def. increases by 62.3, evasion increases by 7, and the rate of being
targeted for critical damage decreases by 35% when light armor is
equipped. |
 | 72 | Sand Bomb | | 9 | Physical | 34 | 0 | 920,000 | Detonates a sand bomb to decrease the enemy's accuracy by 9 for 30 seconds.
Range: 150
|
 | 72 | Shadow Step |  | 1 | Physical | 50 | 0 | 0 | Allows user to steathily approach an enemy from behind. Target cancel is possible.
Range: 600
|
 | 72 | Switch | | 13 | Physical | 34 | 0 | 920,000 | Confuses an enemy, causing them to cancel their target. Requires a dagger.
Range: 600
|
 | 72 | Trick | | 11 | Physical | 34 | 0 | 920,000 | Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
Range: 400
|
 | 72 | Unlock | | 14 | Physical | 67 | 0 | 920,000 | Opens
a door below level 3 with 100% probability and opens a treasure chest
below level 72 with 90% probability. Requires 17 Thief Keys.
Range: 40
|
 | 72 | Veil | | 13 | Physical | 34 | 0 | 920,000 | Creates an illusion of nearby monsters for 2 minutes.
Range: 500
|
 | 72 | Vicious Stance | | 19 | Toggle | 14 | 0 | 920,000 | Increases the power of critical attacks by 576. MP is continuously consumed proportionate to user's level. |
 | 72 | Vital Force | | 8 | Passive | 0 | 0 | 920,000 | Increases HP recovery bonus by 6.7 and MP recovery bonus by 3.5 when sitting. |
11,960,000 skill points (SP) is needed to learn all level 72 skills  |
 | 74 | Backstab | | 36 | Physical | 111 | 0 | 1,000,000 | User's
P. Atk. is supplemented with 5330 Power to strike an enemy's
unprotected back. Over-hit, critical hit and half-kill are possible.
Range: 40
|
 | 74 | Backstab | | 37 | Physical | 112 | 0 | 1,000,000 | User's
P. Atk. is supplemented with 5479 Power to strike an enemy's
unprotected back. Over-hit, critical hit and half-kill are possible.
Range: 40
|
 | 74 | Critical Blow | | 10 | Physical | 72 | 0 | 2,000,000 | Supplements
user's P. Atk. with 3653 Power, increasing critical attack rate by 30%
for 15 seconds. Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 74 | Dagger Mastery | | 44 | Passive | 0 | 0 | 1,000,000 | P.
Atk. increases by 109.6 when using a dagger. Expertise in using a
dagger increases, making it possible to use the dagger more skillfully. |
 | 74 | Dagger Mastery | | 45 | Passive | 0 | 0 | 1,000,000 | P.
Atk. increases by 112.8 when using a dagger. Expertise in using a
dagger increases, making it possible to use the dagger more skillfully. |
 | 74 | Deadly Blow | | 36 | Physical | 67 | 0 | 1,000,000 | User's
P. Atk. is supplemented by 5330 Power to strike a powerful attack.
Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 74 | Deadly Blow | | 37 | Physical | 68 | 0 | 1,000,000 | User's
P. Atk. is supplemented by 5479 Power to strike a powerful attack.
Requires a dagger. Over-hit and half-kill are possible.
Range: 40
|
 | 74 | Esprit | | 8 | Passive | 0 | 0 | 2,000,000 | Increases HP recovery bonus by 6 and MP recovery bonus by 2.5 when running. |
 | 74 | Evasion Haste |  | 1 | Passive | 0 | 0 | 0 | During Evasion, increases your Atk. Spd. |
 | 74 | Find Trap | | 1 | Physical | 67 | 0 | 1,730,000 | Detects traps below Level 78. |
 | 74 | Light Armor Mastery | | 46 | Passive | 0 | 0 | 1,000,000 | P.
Def. increases by 63.9, evasion increases by 7, and the rate of being
targeted for critical damage decreases by 35% when light armor is
equipped. |
 | 74 | Light Armor Mastery | | 47 | Passive | 0 | 0 | 1,000,000 | P.
Def. increases by 65.6, evasion increases by 7, and the rate of being
targeted for critical damage decreases by 35% when light armor is
equipped. |
 | 74 | Remove Trap | | 1 | Physical | 17 | 0 | 1,730,000 | Disarms traps below Level 78.
Range: 400
|
 | 74 | Sand Bomb | | 10 | Physical | 34 | 0 | 2,000,000 | Detonates a sand bomb to decrease the enemy's accuracy by 12 for 30 seconds.
Range: 150
|
 | 74 | Stealth | | 3 | Physical | 34 | 0 | 2,000,000 | Prevents
a monster from preemptively attacking for 2 minutes. Decreases enemy's
evasion by 4, P. Def. by 15%, M. Def. by 15%, accuracy by 12 and P.
Atk. by 45%. |
 | 74 | Summon Treasure Key | | 4 | Physical | 204 | 0 | 2,000,000 | Summons 2-3 treasure chest keys between grades 6-8. Consumes 6 Thief Keys. |
 | 74 | Switch | | 14 | Physical | 34 | 0 | 2,000,000 | Confuses an enemy, causing them to cancel their target. Requires a dagger.
Range: 600
|
 | 74 | Trick | | 12 | Physical | 34 | 0 | 2,000,000 | Reduces an enemy's aggressive tendencies, causing them to cancel their target. Requires a dagger.
Range: 400
|
 | 74 | Veil | | 14 | Physical | 34 | 0 | 2,000,000 | Creates an illusion of nearby monsters for 2 minutes.
Range: 500
|
 | 74 | Vicious Stance | | 20 | Toggle | 14 | 0 | 2,000,000 | Increases the power of critical attacks by 609. MP is continuously consumed proportionate to user's level. |
29,460,000 skill points (SP) is needed to learn all level 74 skills  |