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 | 1 | Common Craft | | 1 | Passive | 0 | 0 | 0 | Can read common recipe books. |
 | 1 | Lucky | | 1 | Passive | 0 | 0 | 0 | Below Lv 9, Exp. decreases upon death, death after-effect does not occur, and energy points are not consumed. |
 | 1 | Magician's Movement | | 1 | Passive | 0 | 0 | 0 | Increases Atk. Spd. when wearing a robe jacket and robe pants. |
 | 1 | Mana Recovery | | 1 | Passive | 0 | 0 | 0 | Increases MP regeneration when wearing a robe jacket and robe pants. |
 | 1 | Self Heal | | 1 | Magical | 9 | 0 | 0 | Restores one's HP by 42 power. |
 | 1 | Spellcraft | | 1 | Passive | 0 | 0 | 0 | Doubles the spell Casting Spd. when wearing a robe jacket and robe pants. |
 | 1 | Wind Strike | | 1 | Magical | 9 | 0 | 0 | Supplements user's M. Atk. with 12 Power to create a powerful hurricane that inflicts wind damage on an enemy.
Range: 600
|
0 skill points (SP) is needed to learn all level 1 skills  |
 | 5 | Create Common Item | | 1 | Passive | 0 | 0 | 0 | Creates level 1 common items. |
0 skill points (SP) is needed to learn all level 5 skills  |
 | 7 | Anti Magic | | 1 | Passive | 0 | 0 | 240 | M. Def. increases by 10. |
 | 7 | Anti Magic | | 2 | Passive | 0 | 0 | 240 | M. Def. increases by 12. |
 | 7 | Armor Mastery | | 1 | Passive | 0 | 0 | 470 | P. Def. increases by 6.7. |
 | 7 | Cure Poison | | 1 | Magical | 10 | 0 | 470 | Provides an antidote for minor poisoning.
Range: 600
|
 | 7 | Curse: Poison | | 1 | Magical | 10 | 0 | 470 | Causes poison on the enemy for 30 seconds and makes him consume 21 HP every second.
Range: 600
|
 | 7 | Heal | | 1 | Magical | 10 | 0 | 160 | Restores the target's HP with 50 Power.
Range: 600
|
 | 7 | Heal | | 2 | Magical | 13 | 0 | 160 | Restores the target's HP with 58 Power.
Range: 600
|
 | 7 | Heal | | 3 | Magical | 14 | 0 | 160 | Restores the target's HP with 67 Power.
Range: 600
|
 | 7 | Ice Bolt | | 1 | Magical | 9 | 0 | 240 | Supplements
user's M. Atk. with 8 Power to temporarily freeze the surrounding air,
inflicting water damage on an enemy and decreasing their movement speed
by 20% for 1 minute.
Range: 600
|
 | 7 | Ice Bolt | | 2 | Magical | 10 | 0 | 240 | Supplements
user's M. Atk. with 9 Power to temporarily freeze the surrounding air,
inflicting water damage on an enemy and decreasing their movement speed
by 20% for 1 minute.
Range: 600
|
 | 7 | Might | | 1 | Magical | 10 | 0 | 470 | Increases P. Atk. by 8% for 20 minutes.
Range: 400
|
 | 7 | Shield | | 1 | Magical | 10 | 0 | 470 | Increases P. Def. by 8% for 20 minutes.
Range: 400
|
 | 7 | Weapon Mastery | | 1 | Passive | 0 | 0 | 470 | Increases P. Atk. and M. Atk. |
 | 7 | Wind Strike | | 2 | Magical | 9 | 0 | 240 | Supplements user's M. Atk. with 13 Power to create a powerful hurricane that inflicts wind damage on an enemy.
Range: 600
|
 | 7 | Wind Strike | | 3 | Magical | 10 | 0 | 240 | Supplements user's M. Atk. with 15 Power to create a powerful hurricane that inflicts wind damage on an enemy.
Range: 600
|
4,740 skill points (SP) is needed to learn all level 7 skills  |
 | 14 | Anti Magic | | 3 | Passive | 0 | 0 | 1,100 | M. Def. increases by 14 and resistance to damage magic increases by 5%. |
 | 14 | Anti Magic | | 4 | Passive | 0 | 0 | 1,100 | M. Def. increases by 16 and resistance to damage magic increases by 5%. |
 | 14 | Armor Mastery | | 2 | Passive | 0 | 0 | 1,100 | P. Def. increases by 8. |
 | 14 | Armor Mastery | | 3 | Passive | 0 | 0 | 1,100 | P. Def. increases by 9.2. |
 | 14 | Battle Heal | | 1 | Magical | 25 | 0 | 700 | Immediately restores the target's HP with 83 Power.
Range: 600
|
 | 14 | Battle Heal | | 2 | Magical | 28 | 0 | 700 | Immediately restores the target's HP with 95 Power.
Range: 600
|
 | 14 | Battle Heal | | 3 | Magical | 32 | 0 | 700 | Immediately restores the target's HP with 107 Power.
Range: 600
|
 | 14 | Curse: Weakness | | 1 | Magical | 3 | 0 | 2,100 | Decreases the enemy's P. Atk. by 17% for 30 seconds.
Range: 600
|
 | 14 | Group Heal | | 1 | Magical | 33 | 0 | 700 | Restores the HP of all party members with 66 Power. |
 | 14 | Group Heal | | 2 | Magical | 38 | 0 | 700 | Restores the HP of all party members with 76 Power. |
 | 14 | Group Heal | | 3 | Magical | 43 | 0 | 700 | Restores the HP of all party members with 86 Power. |
 | 14 | Heal | | 4 | Magical | 17 | 0 | 700 | Restores the target's HP with 83 Power.
Range: 600
|
 | 14 | Heal | | 5 | Magical | 19 | 0 | 700 | Restores the target's HP with 95 Power.
Range: 600
|
 | 14 | Heal | | 6 | Magical | 22 | 0 | 700 | Restores the target's HP with 107 Power.
Range: 600
|
 | 14 | Ice Bolt | | 3 | Magical | 14 | 0 | 1,100 | Supplements
user's M. Atk. with 11 Power to temporarily freeze the surrounding air,
inflicting water damage on an enemy and decreasing their movement speed
by 20% for 1 minute.
Range: 600
|
 | 14 | Ice Bolt | | 4 | Magical | 15 | 0 | 1,100 | Supplements
user's M. Atk. with 13 Power to temporarily freeze the surrounding air,
inflicting water damage on an enemy and decreasing their movement speed
by 20% for 1 minute.
Range: 600
|
 | 14 | Vampiric Touch | | 1 | Magical | 25 | 0 | 1,100 | user's M. Atk. is supplemented by 18 Power to inflict Dark damage on target. Absorbs 40% of the damage as HP.
Range: 600
|
 | 14 | Vampiric Touch | | 2 | Magical | 28 | 0 | 1,100 | user's M. Atk. is supplemented by 21 Power to inflict Dark damage on target. Absorbs 40% of the damage as HP.
Range: 600
|
 | 14 | Weapon Mastery | | 2 | Passive | 0 | 0 | 2,100 | Increases P. Atk. and M. Atk. |
 | 14 | Wind Strike | | 4 | Magical | 14 | 0 | 1,100 | Supplements user's M. Atk. with 18 Power to create a powerful hurricane that inflicts wind damage on an enemy.
Range: 600
|
 | 14 | Wind Strike | | 5 | Magical | 15 | 0 | 1,100 | Supplements user's M. Atk. with 21 Power to create a powerful hurricane that inflicts wind damage on an enemy.
Range: 600
|
21,500 skill points (SP) is needed to learn all level 14 skills  |
 | 20 | Create Common Item | | 2 | Passive | 0 | 0 | 0 | Creates level 2 common items. |
 | 20 | Expertise D | | 1 | Passive | 0 | 0 | 0 | You become familiar with D-grade equipment. |
0 skill points (SP) is needed to learn all level 20 skills  |
 | 28 | Create Common Item | | 3 | Passive | 0 | 0 | 0 | Creates level 3 common items. |
0 skill points (SP) is needed to learn all level 28 skills  |
 | 36 | Create Common Item | | 4 | Passive | 0 | 0 | 0 | Creates level 4 common items. |
0 skill points (SP) is needed to learn all level 36 skills  |
 | 40 | Expertise C | | 2 | Passive | 0 | 0 | 0 | You become familiar with C-Grade equipment. |
0 skill points (SP) is needed to learn all level 40 skills  |
 | 43 | Create Common Item | | 5 | Passive | 0 | 0 | 0 | Creates level 5 common items. |
0 skill points (SP) is needed to learn all level 43 skills  |
 | 49 | Create Common Item | | 6 | Passive | 0 | 0 | 0 | Creates level 6 common items. |
0 skill points (SP) is needed to learn all level 49 skills  |
 | 52 | Divine Inspiration | | 1 | Passive | 0 | 0 | 0 | Increases the number of buffs an individual can receive by 1. |
 | 52 | Expertise B | | 3 | Passive | 0 | 0 | 0 | You become familiar with B-Grade equipment. |
0 skill points (SP) is needed to learn all level 52 skills  |
 | 55 | Create Common Item | | 7 | Passive | 0 | 0 | 0 | Creates level 7 common items. |
0 skill points (SP) is needed to learn all level 55 skills  |
 | 61 | Divine Inspiration | | 2 | Passive | 0 | 0 | 0 | Increases the number of buffs an individual can receive by 2. |
 | 61 | Expertise A | | 4 | Passive | 0 | 0 | 0 | You become familiar with A-Grade equipment. |
0 skill points (SP) is needed to learn all level 61 skills  |
 | 62 | Create Common Item | | 8 | Passive | 0 | 0 | 0 | Creates level 8 common items. |
0 skill points (SP) is needed to learn all level 62 skills  |
 | 70 | Create Common Item | | 9 | Passive | 0 | 0 | 0 | Creates level 9 common items. |
0 skill points (SP) is needed to learn all level 70 skills  |
 | 76 | Divine Inspiration | | 3 | Passive | 0 | 0 | 0 | Increases the number of buffs an individual can receive by 3. |
 | 76 | Divine Inspiration | | 4 | Passive | 0 | 0 | 0 | Increases the number of buffs an individual can receive by 4. |
 | 76 | Expertise S | | 5 | Passive | 0 | 0 | 0 | You become familiar with S-Grade equipment. |
0 skill points (SP) is needed to learn all level 76 skills  |
 | 80 | Expertise S80 | | 6 | Passive | 0 | 0 | 0 | You become familiar with S80-Grade equipment. |
0 skill points (SP) is needed to learn all level 80 skills  |
 | 84 | Expertise S84 | | 7 | Passive | 0 | 0 | 0 | Able to equip S84 grade items. |
0 skill points (SP) is needed to learn all level 84 skills  |