l2media
 
Gladiator Skills

 

 LevelSkill NameSpellbookSkill LevelSkill TypeMPHPSP CostDescription
40Detect Animal Weakness1Physical18033,000Increases user's P. Atk. toward animals by 30% for 10 minutes.
40Dual Weapon Mastery1Passive0011,000P. Atk. increases by 23.7 when using a dualsword.
40Dual Weapon Mastery2Passive0011,000P. Atk. increases by 25.4 when using a dualsword.
40Dual Weapon Mastery3Passive0011,000P. Atk. increases by 27.1 when using a dualsword.
40Fast HP Recovery3Passive0033,000HP recovery bonus increases by 1.7.
40Fatal Strike1Physical36011,000Attacks the enemy with 738 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

40Fatal Strike2Physical37011,000Attacks the enemy with 784 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

40Fatal Strike3Physical38011,000Attacks the enemy with 833 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

40Hammer Crush1Physical35011,000Attacks the enemy with 487 power added to P. Atk. and causes shock for 9 seconds. Requires a blunt weapon. Ignores shield defense. Over-hit and critical hit are possible.

Range: 40

40Hammer Crush2Physical36011,000Attacks the enemy with 518 power added to P. Atk. and causes shock for 9 seconds. Requires a blunt weapon. Ignores shield defense. Over-hit and critical hit are possible.

Range: 40

40Hammer Crush3Physical37011,000Attacks the enemy with 550 power added to P. Atk. and causes shock for 9 seconds. Requires a blunt weapon. Ignores shield defense. Over-hit and critical hit are possible.

Range: 40

40Heavy Armor Mastery14Passive0011,000P. Def. increases by 20.4 when heavy armor is equipped.
40Heavy Armor Mastery15Passive0011,000P. Def. increases by 21.6 when heavy armor is equipped.
40Heavy Armor Mastery16Passive0011,000P. Def. increases by 22.8 when heavy armor is equipped.
40Light Armor Mastery14Passive0011,000Increases P. Def. by 21.5 and evasion by 6 when light armor is equipped.
40Light Armor Mastery15Passive0011,000Increases P. Def. by 22.7 and evasion by 6 when light armor is equipped.
40Light Armor Mastery16Passive0011,000Increases P. Def. by 24 and evasion by 6 when light armor is equipped.
40Sonic Focus1Physical52533,000Channels force energy for use with other Sonic skills. Requires a sword, blunt weapon, or dualsword weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 1.
40Sword/Blunt Weapon Mastery9Passive0011,000P. Atk. is increased by 23.7 when using a sword or blunt weapon.
40Sword/Blunt Weapon Mastery10Passive0011,000P. Atk. is increased by 25.4 when using a sword or blunt weapon.
40Sword/Blunt Weapon Mastery11Passive0011,000P. Atk. is increased by 27.1 when using a sword or blunt weapon.
40Triple Slash1Physical42011,000Attacks the enemy with 517 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

40Triple Slash2Physical43011,000Attacks the enemy with 549 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

40Triple Slash3Physical45011,000Attacks the enemy with 583 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

40Vicious Stance6Toggle7033,000Increases the power of critical attacks by 139. MP is continuously consumed proportionate to user's level.
To the Top    363,000 skill points (SP) is needed to learn all level 40 skills    To the Top
43Dual Weapon Mastery4Passive0012,000P. Atk. increases by 29 when using a dualsword.
43Dual Weapon Mastery5Passive0012,000P. Atk. increases by 30.9 when using a dualsword.
43Dual Weapon Mastery6Passive0012,000P. Atk. increases by 32.9 when using a dualsword.
43Fatal Strike4Physical38012,000Attacks the enemy with 884 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

43Fatal Strike5Physical40012,000Attacks the enemy with 937 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

43Fatal Strike6Physical41012,000Attacks the enemy with 992 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

43Final Frenzy1Passive0035,000P. Atk. increases by 32.9 when HP is below 30%.
43Hammer Crush4Physical37012,000Attacks the enemy with 583 power added to P. Atk. and causes shock for 9 seconds. Requires a blunt weapon. Ignores shield defense. Over-hit and critical hit are possible.

Range: 40

43Hammer Crush5Physical38012,000Attacks the enemy with 618 power added to P. Atk. and causes shock for 9 seconds. Requires a blunt weapon. Ignores shield defense. Over-hit and critical hit are possible.

Range: 40

43Hammer Crush6Physical39012,000Attacks the enemy with 655 power added to P. Atk. and causes shock for 9 seconds. Requires a blunt weapon. Ignores shield defense. Over-hit and critical hit are possible.

Range: 40

43Heavy Armor Mastery17Passive0012,000P. Def. increases by 24.1 when heavy armor is equipped.
43Heavy Armor Mastery18Passive0012,000P. Def. increases by 25.4 when heavy armor is equipped.
43Heavy Armor Mastery19Passive0012,000P. Def. increases by 26.7 when heavy armor is equipped.
43Light Armor Mastery17Passive0012,000Increases P. Def. by 25.3 and evasion by 6 when light armor is equipped.
43Light Armor Mastery18Passive0012,000Increases P. Def. by 26.6 and evasion by 6 when light armor is equipped.
43Light Armor Mastery19Passive0012,000Increases P. Def. by 27.9 and evasion by 6 when light armor is equipped.
43Sonic Blaster1Physical25011,000Supplements user's P. Atk. with 369 Power in a deadly blast of force from the sword once the weapon's energy has been recharged. Requires a dualsword, sword or blunt weapon weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 600

43Sonic Blaster2Physical26011,000Supplements user's P. Atk. with 392 Power in a deadly blast of force from the sword once the weapon's energy has been recharged. Requires a dualsword, sword or blunt weapon weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 600

43Sonic Blaster3Physical27011,000Supplements user's P. Atk. with 417 Power in a deadly blast of force from the sword once the weapon's energy has been recharged. Requires a dualsword, sword or blunt weapon weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 600

43Sonic Blaster4Physical27012,000Supplements user's P. Atk. with 442 Power in a deadly blast of force from the sword once the weapon's energy has been recharged. Requires a dualsword, sword or blunt weapon weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 600

43Sonic Blaster5Physical28012,000Supplements user's P. Atk. with 469 Power in a deadly blast of force from the sword once the weapon's energy has been recharged. Requires a dualsword, sword or blunt weapon weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 600

43Sonic Blaster6Physical29012,000Supplements user's P. Atk. with 496 Power in a deadly blast of force from the sword once the weapon's energy has been recharged. Requires a dualsword, sword or blunt weapon weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 600

43Sonic Buster1Physical46012,000Supplements user's P. Atk. with 111 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 40

43Sonic Buster2Physical47012,000Supplements user's P. Atk. with 111 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 40

43Sonic Buster3Physical49012,000Supplements user's P. Atk. with 124 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 40

43Sonic Focus2Physical52535,000Channels force energy for use with other Sonic skills. Requires a sword, blunt weapon, or dualsword weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 2.
43Sword/Blunt Weapon Mastery12Passive0012,000P. Atk. is increased by 29 when using a sword or blunt weapon.
43Sword/Blunt Weapon Mastery13Passive0012,000P. Atk. is increased by 30.9 when using a sword or blunt weapon.
43Sword/Blunt Weapon Mastery14Passive0012,000P. Atk. is increased by 32.9 when using a sword or blunt weapon.
43Triple Slash4Physical45012,000Attacks the enemy with 619 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

43Triple Slash5Physical46012,000Attacks the enemy with 656 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense

Range: 40

43Triple Slash6Physical47012,000Attacks the enemy with 694 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense

Range: 40

43Vicious Stance7Toggle8035,000Increases the power of critical attacks by 166. MP is continuously consumed proportionate to user's level.
43War Cry2Physical19035,000Increases P. Atk. by 25% for 1 minute.
To the Top    497,000 skill points (SP) is needed to learn all level 43 skills    To the Top
46Detect Plant Weakness1Physical21043,000Increases user's P. Atk. toward plants by 30% for 10 minutes.
46Dual Weapon Mastery7Passive0014,000P. Atk. increases by 35 when using a dualsword.
46Dual Weapon Mastery8Passive0014,000P. Atk. increases by 37.1 when using a dualsword.
46Dual Weapon Mastery9Passive0014,000P. Atk. increases by 39.4 when using a dualsword.
46Fast HP Recovery4Passive0043,000HP recovery bonus increases by 2.1.
46Fatal Strike7Physical42014,000Attacks the enemy with 1049 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

46Fatal Strike8Physical43014,000Attacks the enemy with 1109 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

46Fatal Strike9Physical44014,000Attacks the enemy with 1171 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

46Final Frenzy2Passive0043,000P. Atk. increases by 39.4 when HP is below 30%.
46Hammer Crush7Physical40014,000Attacks the enemy with 693 power added to P. Atk. and causes shock for 9 seconds. Requires a blunt weapon. Ignores shield defense. Over-hit and critical hit are possible.

Range: 40

46Hammer Crush8Physical42014,000Attacks the enemy with 732 power added to P. Atk. and causes shock for 9 seconds. Requires a blunt weapon. Ignores shield defense. Over-hit and critical hit are possible.

Range: 40

46Hammer Crush9Physical43014,000Attacks the enemy with 773 power added to P. Atk. and causes shock for 9 seconds. Requires a blunt weapon. Ignores shield defense. Over-hit and critical hit are possible.

Range: 40

46Heavy Armor Mastery20Passive0014,000P. Def. increases by 28 when heavy armor is equipped.
46Heavy Armor Mastery21Passive0014,000P. Def. increases by 29.4 when heavy armor is equipped.
46Heavy Armor Mastery22Passive0014,000P. Def. increases by 30.8 when heavy armor is equipped.
46Light Armor Mastery20Passive0014,000Increases P. Def. by 29.3 and evasion by 6 when light armor is equipped.
46Light Armor Mastery21Passive0014,000Increases P. Def. by 30.7 and evasion by 6 when light armor is equipped.
46Light Armor Mastery22Passive0014,000Increases P. Def. by 32.1 and evasion by 6 when light armor is equipped.
46Sonic Blaster7Physical30014,000Supplements user's P. Atk. with 525 Power in a deadly blast of force from the sword once the weapon's energy has been recharged. Requires a dualsword, sword or blunt weapon weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 600

46Sonic Blaster8Physical30014,000Supplements user's P. Atk. with 555 Power in a deadly blast of force from the sword once the weapon's energy has been recharged. Requires a dualsword, sword or blunt weapon weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 600

46Sonic Blaster9Physical31014,000Supplements user's P. Atk. with 586 Power in a deadly blast of force from the sword once the weapon's energy has been recharged. Requires a dualsword, sword or blunt weapon weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 600

46Sonic Buster4Physical50014,000Supplements user's P. Atk. with 132 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 40

46Sonic Buster5Physical52014,000Supplements user's P. Atk. with 139 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 40

46Sonic Buster6Physical53014,000Supplements user's P. Atk. with 147 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 40

46Sword/Blunt Weapon Mastery15Passive0014,000P. Atk. is increased by 35 when using a sword or blunt weapon.
46Sword/Blunt Weapon Mastery16Passive0014,000P. Atk. is increased by 37.1 when using a sword or blunt weapon.
46Sword/Blunt Weapon Mastery17Passive0014,000P. Atk. is increased by 39.4 when using a sword or blunt weapon.
46Triple Slash7Physical49014,000Attacks the enemy with 735 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense

Range: 40

46Triple Slash8Physical50014,000Attacks the enemy with 777 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense

Range: 40

46Triple Slash9Physical52014,000Attacks the enemy with 820 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense

Range: 40

46Vicious Stance8Toggle9043,000Increases the power of critical attacks by 196. MP is continuously consumed proportionate to user's level.
To the Top    550,000 skill points (SP) is needed to learn all level 46 skills    To the Top
49Double Sonic Slash1Physical59014,000Supplements user's P. Atk. with Power 918, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 40

49Double Sonic Slash2Physical60014,000Supplements user's P. Atk. with Power 971, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 40

49Double Sonic Slash3Physical62014,000Supplements user's P. Atk. with Power 1025, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 40

49Double Sonic Slash4Physical64022,000Supplements user's P. Atk. with Power 1081, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 40

49Double Sonic Slash5Physical66022,000Supplements user's P. Atk. with Power 1140, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 40

49Double Sonic Slash6Physical67022,000Supplements user's P. Atk. with Power 1200, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 40

49Dual Weapon Mastery10Passive0022,000P. Atk. increases by 41.7 when using a dualsword.
49Dual Weapon Mastery11Passive0022,000P. Atk. increases by 44.1 when using a dualsword.
49Dual Weapon Mastery12Passive0022,000P. Atk. increases by 46.6 when using a dualsword.
49Fatal Strike10Physical46022,000Attacks the enemy with 1236 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

49Fatal Strike11Physical47022,000Attacks the enemy with 1302 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

49Fatal Strike12Physical48022,000Attacks the enemy with 1371 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

49Final Frenzy3Passive0065,000P. Atk. increases by 46.6 when HP is below 30%.
49Hammer Crush10Physical44022,000Attacks the enemy with 816 power added to P. Atk. and causes shock for 9 seconds. Requires a blunt weapon. Ignores shield defense. Over-hit and critical hit are possible.

Range: 40

49Hammer Crush11Physical45022,000Attacks the enemy with 860 power added to P. Atk. and causes shock for 9 seconds. Requires a blunt weapon. Ignores shield defense. Over-hit and critical hit are possible.

Range: 40

49Hammer Crush12Physical46022,000Attacks the enemy with 905 power added to P. Atk. and causes shock for 9 seconds. Requires a blunt weapon. Ignores shield defense. Over-hit and critical hit are possible.

Range: 40

49Heavy Armor Mastery23Passive0022,000P. Def. increases by 32.2 when heavy armor is equipped.
49Heavy Armor Mastery24Passive0022,000P. Def. increases by 33.7 when heavy armor is equipped.
49Heavy Armor Mastery25Passive0022,000P. Def. increases by 35.2 when heavy armor is equipped.
49Light Armor Mastery23Passive0022,000Increases P. Def. by 33.6 and evasion by 6 when light armor is equipped.
49Light Armor Mastery24Passive0022,000Increases P. Def. by 35 and evasion by 6 when light armor is equipped.
49Light Armor Mastery25Passive0022,000Increases P. Def. by 36.5 and evasion by 6 when light armor is equipped.
49Lionheart2Physical22065,000Increases resistance to paralysis, hold, sleep, stun and buff-canceling attacks by 60% for 1 minute.
49Sonic Blaster10Physical32022,000Supplements user's P. Atk. with 618 Power in a deadly blast of force from the sword once the weapon's energy has been recharged. Requires a dualsword, sword or blunt weapon weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 600

49Sonic Blaster11Physical33022,000Supplements user's P. Atk. with 651 Power in a deadly blast of force from the sword once the weapon's energy has been recharged. Requires a dualsword, sword or blunt weapon weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 600

49Sonic Blaster12Physical34022,000Supplements user's P. Atk. with 686 Power in a deadly blast of force from the sword once the weapon's energy has been recharged. Requires a dualsword, sword or blunt weapon weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 600

49Sonic Buster7Physical55022,000Supplements user's P. Atk. with 155 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 40

49Sonic Buster8Physical56022,000Supplements user's P. Atk. with 163 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 40

49Sonic Buster9Physical58022,000Supplements user's P. Atk. with 172 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 40

49Sonic Focus3Physical52565,000Channels force energy for use with other Sonic skills. Requires a sword, blunt weapon, or dualsword weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 3.
49Sonic Storm1Physical55022,000Supplements user's P. Atk. with 155 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 500

49Sonic Storm2Physical56022,000Supplements user's P. Atk. with 163 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 500

49Sonic Storm3Physical58022,000Supplements user's P. Atk. with 172 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 500

49Sword/Blunt Weapon Mastery18Passive0022,000P. Atk. is increased by 41.7 when using a sword or blunt weapon.
49Sword/Blunt Weapon Mastery19Passive0022,000P. Atk. is increased by 44.1 when using a sword or blunt weapon.
49Sword/Blunt Weapon Mastery20Passive0022,000P. Atk. is increased by 46.6 when using a sword or blunt weapon.
49Triple Slash10Physical53022,000Attacks the enemy with 865 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense

Range: 40

49Triple Slash11Physical55022,000Attacks the enemy with 912 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense

Range: 40

49Triple Slash12Physical56022,000Attacks the enemy with 960 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense

Range: 40

49Vicious Stance9Toggle9065,000Increases the power of critical attacks by 229. MP is continuously consumed proportionate to user's level.
To the Top    1,028,000 skill points (SP) is needed to learn all level 49 skills    To the Top
52Detect Beast Weakness1Physical240100,000Increases user's P. Atk. toward beasts by 30% for 10 minutes.
52Double Sonic Slash7Physical69033,000Supplements user's P. Atk. with Power 1262, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 40

52Double Sonic Slash8Physical69033,000Supplements user's P. Atk. with Power 1327, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 40

52Double Sonic Slash9Physical71033,000Supplements user's P. Atk. with 139 Power3, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 40

52Dual Weapon Mastery13Passive0033,000P. Atk. increases by 49.2 when using a dualsword.
52Dual Weapon Mastery14Passive0033,000P. Atk. increases by 51.9 when using a dualsword.
52Dual Weapon Mastery15Passive0033,000P. Atk. increases by 54.6 when using a dualsword.
52Fast HP Recovery5Passive00100,000HP recovery bonus increases by 2.6.
52Fatal Strike13Physical50033,000Attacks the enemy with 1443 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

52Fatal Strike14Physical50033,000Attacks the enemy with 1516 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

52Fatal Strike15Physical51033,000Attacks the enemy with 1592 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

52Final Frenzy4Passive00100,000P. Atk. increases by 54.6 when HP is below 30%.
52Hammer Crush13Physical47033,000Attacks the enemy with 952 power added to P. Atk. and causes shock for 9 seconds. Requires a blunt weapon. Ignores shield defense. Over-hit and critical hit are possible.

Range: 40

52Hammer Crush14Physical48033,000Attacks the enemy with 1001 power added to P. Atk. and causes shock for 9 seconds. Requires a blunt weapon. Ignores shield defense. Over-hit and critical hit are possible.

Range: 40

52Hammer Crush15Physical49033,000Attacks the enemy with 1051 power added to P. Atk. and causes shock for 9 seconds. Requires a blunt weapon. Ignores shield defense. Over-hit and critical hit are possible.

Range: 40

52Heavy Armor Mastery26Passive0033,000P. Def. increases by 36.7 when heavy armor is equipped.
52Heavy Armor Mastery27Passive0033,000P. Def. increases by 38.2 when heavy armor is equipped.
52Heavy Armor Mastery28Passive0033,000P. Def. increases by 39.8 when heavy armor is equipped.
52Light Armor Mastery26Passive0033,000Increases P. Def. by 38.1 and evasion by 6 when light armor is equipped.
52Light Armor Mastery27Passive0033,000Increases P. Def. by 39.6 and evasion by 6 when light armor is equipped.
52Light Armor Mastery28Passive0033,000Increases P. Def. by 41.2 and evasion by 6 when light armor is equipped.
52Sonic Blaster13Physical35033,000Supplements user's P. Atk. with 722 Power in a deadly blast of force from the sword once the weapon's energy has been recharged. Requires a dualsword, sword or blunt weapon weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 600

52Sonic Blaster14Physical35033,000Supplements user's P. Atk. with 758 Power in a deadly blast of force from the sword once the weapon's energy has been recharged. Requires a dualsword, sword or blunt weapon weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 600

52Sonic Blaster15Physical36033,000Supplements user's P. Atk. with 796 Power in a deadly blast of force from the sword once the weapon's energy has been recharged. Requires a dualsword, sword or blunt weapon weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 600

52Sonic Buster10Physical59033,000Supplements user's P. Atk. with 181 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 40

52Sonic Buster11Physical59033,000Supplements user's P. Atk. with 190 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 40

52Sonic Buster12Physical61033,000Supplements user's P. Atk. with 199 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 40

52Sonic Storm4Physical59033,000Supplements user's P. Atk. with 181 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 500

52Sonic Storm5Physical59033,000Supplements user's P. Atk. with 190 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 500

52Sonic Storm6Physical61033,000Supplements user's P. Atk. with 199 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 500

52Sword/Blunt Weapon Mastery21Passive0033,000P. Atk. is increased by 49.2 when using a sword or blunt weapon.
52Sword/Blunt Weapon Mastery22Passive0033,000P. Atk. is increased by 51.9 when using a sword or blunt weapon.
52Sword/Blunt Weapon Mastery23Passive0033,000P. Atk. is increased by 54.6 when using a sword or blunt weapon.
52Triple Slash13Physical58033,000Attacks the enemy with 1010 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense

Range: 40

52Triple Slash14Physical58033,000Attacks the enemy with 1062 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense

Range: 40

52Triple Slash15Physical59033,000Attacks the enemy with 1115 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

52Vicious Stance10Toggle100100,000Increases the power of critical attacks by 266. MP is continuously consumed proportionate to user's level.
To the Top    1,489,000 skill points (SP) is needed to learn all level 52 skills    To the Top
55Double Sonic Slash10Physical73044,000Supplements user's P. Atk. with Power 1461, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 40

55Double Sonic Slash11Physical75044,000Supplements user's P. Atk. with Power 1531, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 40

55Double Sonic Slash12Physical76044,000Supplements user's P. Atk. with Power 1603, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 40

55Dual Weapon Mastery16Passive0044,000P. Atk. increases by 57.5 when using a dualsword.
55Dual Weapon Mastery17Passive0044,000P. Atk. increases by 60.4 when using a dualsword.
55Dual Weapon Mastery18Passive0044,000P. Atk. increases by 63.3 when using a dualsword.
55Fatal Strike16Physical52044,000Attacks the enemy with 1670 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

55Fatal Strike17Physical53044,000Attacks the enemy with 1750 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

55Fatal Strike18Physical55044,000Attacks the enemy with 1832 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

55Final Frenzy5Passive00133,000P. Atk. increases by 63.3 when HP is below 30%.
55Hammer Crush16Physical50044,000Attacks the enemy with 1102 power added to P. Atk. and causes shock for 9 seconds. Requires a blunt weapon. Ignores shield defense. Over-hit and critical hit are possible.

Range: 40

55Hammer Crush17Physical51044,000Attacks the enemy with 1155 power added to P. Atk. and causes shock for 9 seconds. Requires a blunt weapon. Ignores shield defense. Over-hit and critical hit are possible.

Range: 40

55Hammer Crush18Physical52044,000Attacks the enemy with 1210 power added to P. Atk. and causes shock for 9 seconds. Requires a blunt weapon. Ignores shield defense. Over-hit and critical hit are possible.

Range: 40

55Heavy Armor Mastery29Passive0044,000P. Def. increases by 41.4 when heavy armor is equipped.
55Heavy Armor Mastery30Passive0044,000P. Def. increases by 43 when heavy armor is equipped.
55Heavy Armor Mastery31Passive0044,000P. Def. increases by 44.6 when heavy armor is equipped.
55Light Armor Mastery29Passive0044,000Increases P. Def. by 42.8 and evasion by 6 when light armor is equipped.
55Light Armor Mastery30Passive0044,000Increases P. Def. by 44.5 and evasion by 6 when light armor is equipped.
55Light Armor Mastery31Passive0044,000Increases P. Def. by 46.1 and evasion by 6 when light armor is equipped.
55Sonic Blaster16Physical37044,000Supplements user's P. Atk. with 835 Power in a deadly blast of force from the sword once the weapon's energy has been recharged. Requires a dualsword, sword or blunt weapon weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 600

55Sonic Blaster17Physical38044,000Supplements user's P. Atk. with 875 Power in a deadly blast of force from the sword once the weapon's energy has been recharged. Requires a dualsword, sword or blunt weapon weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 600

55Sonic Blaster18Physical38044,000Supplements user's P. Atk. with 916 Power in a deadly blast of force from the sword once the weapon's energy has been recharged. Requires a dualsword, sword or blunt weapon weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 600

55Sonic Buster13Physical62044,000Supplements user's P. Atk. with 209 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 40

55Sonic Buster14Physical64044,000Supplements user's P. Atk. with 219 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 40

55Sonic Buster15Physical65044,000Supplements user's P. Atk. with 229 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 40

55Sonic Focus4Physical525133,000Channels force energy for use with other Sonic skills. Requires a sword, blunt weapon, or dualsword weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 4.
55Sonic Storm7Physical62044,000Supplements user's P. Atk. with 209 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 500

55Sonic Storm8Physical64044,000Supplements user's P. Atk. with 219 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 500

55Sonic Storm9Physical65044,000Supplements user's P. Atk. with 229 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 500

55Sword/Blunt Weapon Mastery24Passive0044,000P. Atk. is increased by 57.5 when using a sword or blunt weapon.
55Sword/Blunt Weapon Mastery25Passive0044,000P. Atk. is increased by 60.4 when using a sword or blunt weapon.
55Sword/Blunt Weapon Mastery26Passive0044,000P. Atk. is increased by 63.3 when using a sword or blunt weapon.
55Triple Slash16Physical61044,000Attacks the enemy with 1169 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense

Range: 40

55Triple Slash17Physical62044,000Attacks the enemy with 1225 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense

Range: 40

55Triple Slash18Physical64044,000Attacks the enemy with 1283 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

55Triple Sonic Slash1Physical103044,000Attacks the enemy with rapid three slashes with 1948 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.

Range: 40

55Triple Sonic Slash2Physical105044,000Attacks the enemy with rapid three slashes with 2042 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.

Range: 40

55Triple Sonic Slash3Physical108044,000Attacks the enemy with rapid three slashes with 2138 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.

Range: 40

55Vicious Stance11Toggle100133,000Increases the power of critical attacks by 306. MP is continuously consumed proportionate to user's level.
To the Top    1,983,000 skill points (SP) is needed to learn all level 55 skills    To the Top
58Detect Dragon Weakness1Physical270153,000Increases user's P. Atk. toward Dragons by 30% for 10 minutes.
58Double Sonic Slash13Physical78051,000Supplements user's P. Atk. with Power 1677, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 40

58Double Sonic Slash14Physical80051,000Supplements user's P. Atk. with Power 1753, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 40

58Double Sonic Slash15Physical82051,000Supplements user's P. Atk. with Power 1830, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 40

58Dual Weapon Mastery19Passive0051,000P. Atk. increases by 66.4 when using a dualsword.
58Dual Weapon Mastery20Passive0051,000P. Atk. increases by 69.5 when using a dualsword.
58Dual Weapon Mastery21Passive0051,000P. Atk. increases by 72.7 when using a dualsword.
58Fast HP Recovery6Passive00153,000HP recovery bonus increases by 2.7.
58Fatal Strike19Physical56051,000Attacks the enemy with 1917 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

58Fatal Strike20Physical57051,000Attacks the enemy with 2003 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

58Fatal Strike21Physical58051,000Attacks the enemy with 2091 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

58Final Frenzy6Passive00153,000P. Atk. increases by 72.7 when HP is below 30%.
58Hammer Crush19Physical54051,000Attacks the enemy with 1265 power added to P. Atk. and causes shock for 9 seconds. Requires a blunt weapon. Ignores shield defense. Over-hit and critical hit are possible.

Range: 40

58Hammer Crush20Physical55051,000Attacks the enemy with 1322 power added to P. Atk. and causes shock for 9 seconds. Requires a blunt weapon. Ignores shield defense. Over-hit and critical hit are possible.

Range: 40

58Hammer Crush21Physical56051,000Attacks the enemy with 1380 power added to P. Atk. and causes shock for 9 seconds. Requires a blunt weapon. Ignores shield defense. Over-hit and critical hit are possible.

Range: 40

58Heavy Armor Mastery32Passive0051,000P. Def. increases by 46.3 when heavy armor is equipped.
58Heavy Armor Mastery33Passive0051,000P. Def. increases by 48 when heavy armor is equipped.
58Heavy Armor Mastery34Passive0051,000P. Def. increases by 49.7 when heavy armor is equipped.
58Light Armor Mastery32Passive0051,000Increases P. Def. by 47.8 and evasion by 6 when light armor is equipped.
58Light Armor Mastery33Passive0051,000Increases P. Def. by 49.5 and evasion by 6 when light armor is equipped.
58Light Armor Mastery34Passive0051,000Increases P. Def. by 51.3 and evasion by 6 when light armor is equipped.
58Sonic Blaster19Physical39051,000Supplements user's P. Atk. with 959 Power in a deadly blast of force from the sword once the weapon's energy has been recharged. Requires a dualsword, sword or blunt weapon weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 600

58Sonic Blaster20Physical40051,000Supplements user's P. Atk. with 1002 Power in a deadly blast of force from the sword once the weapon's energy has been recharged. Requires a dualsword, sword or blunt weapon weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 600

58Sonic Blaster21Physical41051,000Supplements user's P. Atk. with 1046 Power in a deadly blast of force from the sword once the weapon's energy has been recharged. Requires a dualsword, sword or blunt weapon weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 600

58Sonic Buster16Physical67051,000Supplements user's P. Atk. with 240 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 40

58Sonic Buster17Physical69051,000Supplements user's P. Atk. with 251 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 40

58Sonic Buster18Physical70051,000Supplements user's P. Atk. with 262 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 40

58Sonic Storm10Physical67051,000Supplements user's P. Atk. with 240 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 500

58Sonic Storm11Physical69051,000Supplements user's P. Atk. with 251 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 500

58Sonic Storm12Physical70051,000Supplements user's P. Atk. with 262 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 500

58Sword/Blunt Weapon Mastery27Passive0051,000P. Atk. is increased by 66.4 when using a sword or blunt weapon.
58Sword/Blunt Weapon Mastery28Passive0051,000P. Atk. is increased by 69.5 when using a sword or blunt weapon.
58Sword/Blunt Weapon Mastery29Passive0051,000P. Atk. is increased by 72.7 when using a sword or blunt weapon.
58Triple Slash19Physical65051,000Attacks the enemy with 1342 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

58Triple Slash20Physical67051,000Attacks the enemy with 1402 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

58Triple Slash21Physical68051,000Attacks the enemy with 1464 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

58Triple Sonic Slash4Physical110051,000Attacks the enemy with rapid three slashes with 2236 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.

Range: 40

58Triple Sonic Slash5Physical113051,000Attacks the enemy with rapid three slashes with 2337 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.

Range: 40

58Triple Sonic Slash6Physical115051,000Attacks the enemy with rapid three slashes with 2439 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.

Range: 40

58Vicious Stance12Toggle110153,000Increases the power of critical attacks by 349. MP is continuously consumed proportionate to user's level.
58War Frenzy1Toggle110153,000Increases resistance to stun attacks by 5 and resistance to sleep attacks by 10. MP is continuously consumed proportionate to user's level.
To the Top    2,601,000 skill points (SP) is needed to learn all level 58 skills    To the Top
60Double Sonic Slash16Physical83097,000Supplements user's P. Atk. with Power 1908, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 40

60Double Sonic Slash17Physical85097,000Supplements user's P. Atk. with Power 1988, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 40

60Dual Weapon Mastery22Passive0097,000P. Atk. increases by 76 when using a dualsword.
60Dual Weapon Mastery23Passive0097,000P. Atk. increases by 79.3 when using a dualsword.
60Fatal Strike22Physical60097,000Attacks the enemy with 2181 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

60Fatal Strike23Physical61097,000Attacks the enemy with 2272 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

60Final Frenzy7Passive00190,000P. Atk. increases by 79.3 when HP is below 30%.
60Hammer Crush22Physical57097,000Attacks the enemy with 1440 power added to P. Atk. and causes shock for 9 seconds. Requires a blunt weapon. Ignores shield defense. Over-hit and critical hit are possible.

Range: 40

60Hammer Crush23Physical58097,000Attacks the enemy with 1500 power added to P. Atk. and causes shock for 9 seconds. Requires a blunt weapon. Ignores shield defense. Over-hit and critical hit are possible.

Range: 40

60Heavy Armor Mastery35Passive0097,000P. Def. increases by 51.4 when heavy armor is equipped.
60Heavy Armor Mastery36Passive0097,000P. Def. increases by 53.2 when heavy armor is equipped.
60Light Armor Mastery35Passive0097,000Increases P. Def. by 53 and evasion by 6 when light armor is equipped.
60Light Armor Mastery36Passive0097,000Increases P. Def. by 54.8 and evasion by 6 when light armor is equipped.
60Sonic Blaster22Physical42097,000Supplements user's P. Atk. with 1091 Power in a deadly blast of force from the sword once the weapon's energy has been recharged. Requires a dualsword, sword or blunt weapon weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 600

60Sonic Blaster23Physical43097,000Supplements user's P. Atk. with 1136 Power in a deadly blast of force from the sword once the weapon's energy has been recharged. Requires a dualsword, sword or blunt weapon weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 600

60Sonic Buster19Physical71097,000Supplements user's P. Atk. with 273 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 40

60Sonic Buster20Physical73097,000Supplements user's P. Atk. with 284 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 40

60Sonic Focus5Physical525190,000Channels force energy for use with other Sonic skills. Requires a sword, blunt weapon, or dualsword weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 5.
60Sonic Storm13Physical71097,000Supplements user's P. Atk. with 273 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 500

60Sonic Storm14Physical73097,000Supplements user's P. Atk. with 284 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 500

60Sword/Blunt Weapon Mastery30Passive0097,000P. Atk. is increased by 76 when using a sword or blunt weapon.
60Sword/Blunt Weapon Mastery31Passive0097,000P. Atk. is increased by 79.3 when using a sword or blunt weapon.
60Triple Slash22Physical70097,000Attacks the enemy with 1527 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

60Triple Slash23Physical71097,000Attacks the enemy with 1591 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

60Triple Sonic Slash7Physical118097,000Attacks the enemy with rapid three slashes with 2544 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.

Range: 40

60Triple Sonic Slash8Physical120097,000Attacks the enemy with rapid three slashes with 2651 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.

Range: 40

60Vicious Stance13Toggle110190,000Increases the power of critical attacks by 379. MP is continuously consumed proportionate to user's level.
To the Top    2,898,000 skill points (SP) is needed to learn all level 60 skills    To the Top
62Double Sonic Slash18Physical850130,000Supplements user's P. Atk. with Power 2070, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 40

62Double Sonic Slash19Physical870130,000Supplements user's P. Atk. with Power 2153, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 40

62Dual Weapon Mastery24Passive00130,000P. Atk. increases by 82.7 when using a dualsword.
62Dual Weapon Mastery25Passive00130,000P. Atk. increases by 86.1 when using a dualsword.
62Fatal Strike24Physical610130,000Attacks the enemy with 2366 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

62Fatal Strike25Physical620130,000Attacks the enemy with 2460 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

62Final Frenzy8Passive00250,000P. Atk. increases by 86.1 when HP is below 30%.
62Hammer Crush24Physical590130,000Attacks the enemy with 1561 power added to P. Atk. and causes shock for 9 seconds. Requires a blunt weapon. Ignores shield defense. Over-hit and critical hit are possible.

Range: 40

62Hammer Crush25Physical600130,000Attacks the enemy with 1624 power added to P. Atk. and causes shock for 9 seconds. Requires a blunt weapon. Ignores shield defense. Over-hit and critical hit are possible.

Range: 40

62Heavy Armor Mastery37Passive00130,000P. Def. increases by 55 when heavy armor is equipped.
62Heavy Armor Mastery38Passive00130,000P. Def. increases by 56.7 when heavy armor is equipped.
62Light Armor Mastery37Passive00130,000Increases P. Def. by 56.6 and evasion by 6 when light armor is equipped.
62Light Armor Mastery38Passive00130,000Increases P. Def. by 58.4 and evasion by 6 when light armor is equipped.
62Lionheart3Physical290250,000Increases resistance to paralysis, hold, sleep, stun and buff-canceling attacks by 80% for 1 minute.
62Sonic Blaster24Physical430130,000Supplements user's P. Atk. with 1183 Power in a deadly blast of force from the sword once the weapon's energy has been recharged. Requires a dualsword, sword or blunt weapon weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 600

62Sonic Blaster25Physical440130,000Supplements user's P. Atk. with 1230 Power in a deadly blast of force from the sword once the weapon's energy has been recharged. Requires a dualsword, sword or blunt weapon weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 600

62Sonic Buster21Physical730130,000Supplements user's P. Atk. with 296 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 40

62Sonic Buster22Physical750130,000Supplements user's P. Atk. with 308 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 40

62Sonic Move1Physical290250,000Uses sword energy to increase movement speed by 40 for 15 seconds. Need to recharge 2nd stage of Sword Energy. Requires a dualsword weapon.
62Sonic Storm15Physical730130,000Supplements user's P. Atk. with 296 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 500

62Sonic Storm16Physical750130,000Supplements user's P. Atk. with 308 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 500

62Sword/Blunt Weapon Mastery32Passive00130,000P. Atk. is increased by 82.7 when using a sword or blunt weapon.
62Sword/Blunt Weapon Mastery33Passive00130,000P. Atk. is increased by 86.1 when using a sword or blunt weapon.
62Triple Slash24Physical710130,000Attacks the enemy with 1656 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

62Triple Slash25Physical730130,000Attacks the enemy with 1722 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

62Triple Sonic Slash9Physical1210130,000Attacks the enemy with rapid three slashes with 2760 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.

Range: 40

62Triple Sonic Slash10Physical1230130,000Attacks the enemy with rapid three slashes with 2870 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.

Range: 40

62Vicious Stance14Toggle120250,000Increases the power of critical attacks by 410. MP is continuously consumed proportionate to user's level.
To the Top    4,120,000 skill points (SP) is needed to learn all level 62 skills    To the Top
64Double Sonic Slash20Physical890160,000Supplements user's P. Atk. with Power 2237, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 40

64Double Sonic Slash21Physical900160,000Supplements user's P. Atk. with Power 2322, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 40

64Dual Weapon Mastery26Passive00160,000P. Atk. increases by 89.6 when using a dualsword.
64Dual Weapon Mastery27Passive00160,000P. Atk. increases by 93.1 when using a dualsword.
64Duelist Spirit1Physical300320,000Increases dualsword weapon Atk. Spd. by 8% for 1 minute and ordinary/skill attack damage by 5% during PvP.
64Fatal Strike26Physical630160,000Attacks the enemy with 2556 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

64Fatal Strike27Physical650160,000Attacks the enemy with 2653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

64Final Frenzy9Passive00320,000P. Atk. increases by 93.1 when HP is below 30%.
64Hammer Crush26Physical610160,000Attacks the enemy with 1687 power added to P. Atk. and causes shock for 9 seconds. Requires a blunt weapon. Ignores shield defense. Over-hit and critical hit are possible.

Range: 40

64Hammer Crush27Physical620160,000Attacks the enemy with 1751 power added to P. Atk. and causes shock for 9 seconds. Requires a blunt weapon. Ignores shield defense. Over-hit and critical hit are possible.

Range: 40

64Heavy Armor Mastery39Passive00160,000P. Def. increases by 58.6 when heavy armor is equipped.
64Heavy Armor Mastery40Passive00160,000P. Def. increases by 60.4 when heavy armor is equipped.
64Light Armor Mastery39Passive00160,000Increases P. Def. by 60.2 and evasion by 6 when light armor is equipped.
64Light Armor Mastery40Passive00160,000Increases P. Def. by 62.1 and evasion by 6 when light armor is equipped.
64Sonic Blaster26Physical450160,000Supplements user's P. Atk. with 1278 Power in a deadly blast of force from the sword once the weapon's energy has been recharged. Requires a dualsword, sword or blunt weapon weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 600

64Sonic Blaster27Physical450160,000Supplements user's P. Atk. with 1327 Power in a deadly blast of force from the sword once the weapon's energy has been recharged. Requires a dualsword, sword or blunt weapon weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 600

64Sonic Buster23Physical760160,000Supplements user's P. Atk. with 320 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 40

64Sonic Buster24Physical770160,000Supplements user's P. Atk. with 332 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 40

64Sonic Storm17Physical760160,000Supplements user's P. Atk. with 320 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 500

64Sonic Storm18Physical770160,000Supplements user's P. Atk. with 332 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 500

64Sword/Blunt Weapon Mastery34Passive00160,000P. Atk. is increased by 89.6 when using a sword or blunt weapon.
64Sword/Blunt Weapon Mastery35Passive00160,000P. Atk. is increased by 93.1 when using a sword or blunt weapon.
64Triple Slash26Physical740160,000Attacks the enemy with 1789 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

64Triple Slash27Physical750160,000Attacks the enemy with 1857 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

64Triple Sonic Slash11Physical1250160,000Attacks the enemy with rapid three slashes with 2982 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.

Range: 40

64Triple Sonic Slash12Physical1280160,000Attacks the enemy with rapid three slashes with 3095 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.

Range: 40

64Vicious Stance15Toggle120320,000Increases the power of critical attacks by 443. MP is continuously consumed proportionate to user's level.
To the Top    4,800,000 skill points (SP) is needed to learn all level 64 skills    To the Top
66Double Sonic Slash22Physical920220,000Supplements user's P. Atk. with Power 2408, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 40

66Double Sonic Slash23Physical930220,000Supplements user's P. Atk. with Power 2494, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 40

66Dual Weapon Mastery28Passive00220,000P. Atk. increases by 96.6 when using a dualsword.
66Dual Weapon Mastery29Passive00220,000P. Atk. increases by 100.2 when using a dualsword.
66Fatal Strike28Physical660220,000Attacks the enemy with 2751 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

66Fatal Strike29Physical670220,000Attacks the enemy with 2850 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

66Final Frenzy10Passive00440,000P. Atk. increases by 100.2 when HP is below 30%.
66Hammer Crush28Physical630220,000Attacks the enemy with 1816 power added to P. Atk. and causes shock for 9 seconds. Requires a blunt weapon. Ignores shield defense. Over-hit and critical hit are possible.

Range: 40

66Hammer Crush29Physical640220,000Attacks the enemy with 1881 power added to P. Atk. and causes shock for 9 seconds. Requires a blunt weapon. Ignores shield defense. Over-hit and critical hit are possible.

Range: 40

66Heavy Armor Mastery41Passive00220,000P. Def. increases by 62.2 when heavy armor is equipped.
66Heavy Armor Mastery42Passive00220,000P. Def. increases by 64.1 when heavy armor is equipped.
66Light Armor Mastery41Passive00220,000Increases P. Def. by 64 and evasion by 6 when light armor is equipped.
66Light Armor Mastery42Passive00220,000Increases P. Def. by 65.8 and evasion by 6 when light armor is equipped.
66Sonic Blaster28Physical460220,000Supplements user's P. Atk. with 1376 Power in a deadly blast of force from the sword once the weapon's energy has been recharged. Requires a dualsword, sword or blunt weapon weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 600

66Sonic Blaster29Physical470220,000Supplements user's P. Atk. with 1425 Power in a deadly blast of force from the sword once the weapon's energy has been recharged. Requires a dualsword, sword or blunt weapon weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 600

66Sonic Buster25Physical790220,000Supplements user's P. Atk. with 344 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 40

66Sonic Buster26Physical800220,000Supplements user's P. Atk. with 357 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 40

66Sonic Focus6Physical525440,000Channels force energy for use with other Sonic skills. Requires a sword, blunt weapon, or dualsword weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 6.
66Sonic Storm19Physical790220,000Supplements user's P. Atk. with 344 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 500

66Sonic Storm20Physical800220,000Supplements user's P. Atk. with 357 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 500

66Sword/Blunt Weapon Mastery36Passive00220,000P. Atk. is increased by 96.6 when using a sword or blunt weapon.
66Sword/Blunt Weapon Mastery37Passive00220,000P. Atk. is increased by 100.2 when using a sword or blunt weapon.
66Triple Slash28Physical770220,000Attacks the enemy with 1926 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

66Triple Slash29Physical780220,000Attacks the enemy with 1995 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

66Triple Sonic Slash13Physical1300220,000Attacks the enemy with rapid three slashes with 3210 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.

Range: 40

66Triple Sonic Slash14Physical1320220,000Attacks the enemy with rapid three slashes with 3325 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.

Range: 40

66Vicious Stance16Toggle130440,000Increases the power of critical attacks by 475. MP is continuously consumed proportionate to user's level.
66War Frenzy2Toggle130440,000Increases resistance to stun attacks by 10 and resistance to sleep attacks by 20. MP is continuously consumed proportionate to user's level.
To the Top    7,040,000 skill points (SP) is needed to learn all level 66 skills    To the Top
68Double Sonic Slash24Physical950240,000Supplements user's P. Atk. with Power 2581, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 40

68Double Sonic Slash25Physical960240,000Supplements user's P. Atk. with Power 2669, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 40

68Dual Weapon Mastery30Passive00240,000P. Atk. increases by 103.8 when using a dualsword.
68Dual Weapon Mastery31Passive00240,000P. Atk. increases by 107.5 when using a dualsword.
68Fast HP Recovery7Passive00490,000HP recovery bonus increases by 3.4.
68Fatal Strike30Physical680240,000Attacks the enemy with 2950 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

68Fatal Strike31Physical690240,000Attacks the enemy with 3050 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

68Final Frenzy11Passive00490,000P. Atk. increases by 107.5 when HP is below 30%.
68Hammer Crush30Physical650240,000Attacks the enemy with 1947 power added to P. Atk. and causes shock for 9 seconds. Requires a blunt weapon. Ignores shield defense. Over-hit and critical hit are possible.

Range: 40

68Hammer Crush31Physical660240,000Attacks the enemy with 2013 power added to P. Atk. and causes shock for 9 seconds. Requires a blunt weapon. Ignores shield defense. Over-hit and critical hit are possible.

Range: 40

68Heavy Armor Mastery43Passive00240,000P. Def. increases by 66 when heavy armor is equipped.
68Heavy Armor Mastery44Passive00240,000P. Def. increases by 67.8 when heavy armor is equipped.
68Light Armor Mastery43Passive00240,000Increases P. Def. by 67.7 and evasion by 6 when light armor is equipped.
68Light Armor Mastery44Passive00240,000Increases P. Def. by 69.7 and evasion by 6 when light armor is equipped.
68Sonic Blaster30Physical480240,000Supplements user's P. Atk. with 1475 Power in a deadly blast of force from the sword once the weapon's energy has been recharged. Requires a dualsword, sword or blunt weapon weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 600

68Sonic Blaster31Physical480240,000Supplements user's P. Atk. with 1525 Power in a deadly blast of force from the sword once the weapon's energy has been recharged. Requires a dualsword, sword or blunt weapon weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 600

68Sonic Buster27Physical810240,000Supplements user's P. Atk. with 369 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 40

68Sonic Buster28Physical830240,000Supplements user's P. Atk. with 382 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 40

68Sonic Move2Physical320490,000Uses sword energy to increase movement speed by 66 for 15 seconds. Requires 3rd stage of Sword Energy recharge. Requires a dualsword weapon.
68Sonic Storm21Physical810240,000Supplements user's P. Atk. with 369 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 500

68Sonic Storm22Physical830240,000Supplements user's P. Atk. with 382 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 500

68Sword/Blunt Weapon Mastery38Passive00240,000P. Atk. is increased by 103.8 when using a sword or blunt weapon.
68Sword/Blunt Weapon Mastery39Passive00240,000P. Atk. is increased by 107.5 when using a sword or blunt weapon.
68Triple Slash30Physical790240,000Attacks the enemy with 2065 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

68Triple Slash31Physical800240,000Attacks the enemy with 2135 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

68Triple Sonic Slash15Physical1340240,000Attacks the enemy with rapid three slashes with 3442 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.

Range: 40

68Triple Sonic Slash16Physical1360240,000Attacks the enemy with rapid three slashes with 3559 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.

Range: 40

68Vicious Stance17Toggle130490,000Increases the power of critical attacks by 509. MP is continuously consumed proportionate to user's level.
To the Top    7,720,000 skill points (SP) is needed to learn all level 68 skills    To the Top
70Double Sonic Slash26Physical980310,000Supplements user's P. Atk. with Power 2757, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 40

70Double Sonic Slash27Physical990310,000Supplements user's P. Atk. with Power 2846, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 40

70Dual Weapon Mastery32Passive00310,000P. Atk. increases by 111.1 when using a dualsword.
70Dual Weapon Mastery33Passive00310,000P. Atk. increases by 114.8 when using a dualsword.
70Fatal Strike32Physical700310,000Attacks the enemy with 3151 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

70Fatal Strike33Physical710310,000Attacks the enemy with 3252 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

70Final Frenzy12Passive00620,000P. Atk. increases by 114.8 when HP is below 30%.
70Hammer Crush32Physical670310,000Attacks the enemy with 2080 power added to P. Atk. and causes shock for 9 seconds. Requires a blunt weapon. Ignores shield defense. Over-hit and critical hit are possible.

Range: 40

70Hammer Crush33Physical680310,000Attacks the enemy with 2146 power added to P. Atk. and causes shock for 9 seconds. Requires a blunt weapon. Ignores shield defense. Over-hit and critical hit are possible.

Range: 40

70Heavy Armor Mastery45Passive00310,000P. Def. increases by 69.7 when heavy armor is equipped.
70Heavy Armor Mastery46Passive00310,000P. Def. increases by 71.6 when heavy armor is equipped.
70Light Armor Mastery45Passive00310,000Increases P. Def. by 71.6 and evasion by 6 when light armor is equipped.
70Light Armor Mastery46Passive00310,000Increases P. Def. by 73.5 and evasion by 6 when light armor is equipped.
70Sonic Blaster32Physical490310,000Supplements user's P. Atk. with 1576 Power in a deadly blast of force from the sword once the weapon's energy has been recharged. Requires a dualsword, sword or blunt weapon weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 600

70Sonic Blaster33Physical500310,000Supplements user's P. Atk. with 1626 Power in a deadly blast of force from the sword once the weapon's energy has been recharged. Requires a dualsword, sword or blunt weapon weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 600

70Sonic Buster29Physical840310,000Supplements user's P. Atk. with 394 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 40

70Sonic Buster30Physical850310,000Supplements user's P. Atk. with 407 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 40

70Sonic Focus7Physical525620,000Channels force energy for use with other Sonic skills. Requires a sword, blunt weapon, or dualsword weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 7.
70Sonic Storm23Physical840310,000Supplements user's P. Atk. with 394 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 500

70Sonic Storm24Physical850310,000Supplements user's P. Atk. with 407 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 500

70Sword/Blunt Weapon Mastery40Passive00310,000P. Atk. is increased by 111.1 when using a sword or blunt weapon.
70Sword/Blunt Weapon Mastery41Passive00310,000P. Atk. is increased by 114.8 when using a sword or blunt weapon.
70Triple Slash32Physical820310,000Attacks the enemy with 2206 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

70Triple Slash33Physical830310,000Attacks the enemy with 2277 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

70Triple Sonic Slash17Physical1390310,000Attacks the enemy with rapid three slashes with 3676 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.

Range: 40

70Triple Sonic Slash18Physical1410310,000Attacks the enemy with rapid three slashes with 3794 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.

Range: 40

70Vicious Stance18Toggle130620,000Increases the power of critical attacks by 542. MP is continuously consumed proportionate to user's level.
To the Top    9,300,000 skill points (SP) is needed to learn all level 70 skills    To the Top
72Double Sonic Slash28Physical1010400,000Supplements user's P. Atk. with Power 2934, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 40

72Double Sonic Slash29Physical1020400,000Supplements user's P. Atk. with Power 3022, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 40

72Dual Weapon Mastery34Passive00400,000P. Atk. increases by 118.4 when using a dualsword.
72Dual Weapon Mastery35Passive00400,000P. Atk. increases by 122.1 when using a dualsword.
72Duelist Spirit2Physical340800,000Increases dualsword weapon Atk. Spd. by 12% for 1 minute and ordinary/skill attack damage by 10% during PvP.
72Fatal Strike34Physical720400,000Attacks the enemy with 3353 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

72Fatal Strike35Physical730400,000Attacks the enemy with 3453 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

72Final Frenzy13Passive00800,000P. Atk. increases by 122.1 when HP is below 30%.
72Hammer Crush34Physical690400,000Attacks the enemy with 2213 power added to P. Atk. and causes shock for 9 seconds. Requires a blunt weapon. Ignores shield defense. Over-hit and critical hit are possible.

Range: 40

72Hammer Crush35Physical700400,000Attacks the enemy with 2279 power added to P. Atk. and causes shock for 9 seconds. Requires a blunt weapon. Ignores shield defense. Over-hit and critical hit are possible.

Range: 40

72Heavy Armor Mastery47Passive00400,000P. Def. increases by 73.6 when heavy armor is equipped.
72Heavy Armor Mastery48Passive00400,000P. Def. increases by 75.5 when heavy armor is equipped.
72Light Armor Mastery47Passive00400,000Increases P. Def. by 75.5 and evasion by 6 when light armor is equipped.
72Light Armor Mastery48Passive00400,000Increases P. Def. by 77.4 and evasion by 6 when light armor is equipped.
72Sonic Blaster34Physical510400,000Supplements user's P. Atk. with 1677 Power in a deadly blast of force from the sword once the weapon's energy has been recharged. Requires a dualsword, sword or blunt weapon weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 600

72Sonic Blaster35Physical510400,000Supplements user's P. Atk. with 1727 Power in a deadly blast of force from the sword once the weapon's energy has been recharged. Requires a dualsword, sword or blunt weapon weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 600

72Sonic Buster31Physical860400,000Supplements user's P. Atk. with 420 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 40

72Sonic Buster32Physical880400,000Supplements user's P. Atk. with 432 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 40

72Sonic Storm25Physical860400,000Supplements user's P. Atk. with 420 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 500

72Sonic Storm26Physical880400,000Supplements user's P. Atk. with 432 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 500

72Sword/Blunt Weapon Mastery42Passive00400,000P. Atk. is increased by 118.4 when using a sword or blunt weapon.
72Sword/Blunt Weapon Mastery43Passive00400,000P. Atk. is increased by 122.1 when using a sword or blunt weapon.
72Triple Slash34Physical840400,000Attacks the enemy with 2347 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

72Triple Slash35Physical850400,000Attacks the enemy with 2417 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

72Triple Sonic Slash19Physical1430400,000Attacks the enemy with rapid three slashes with 3911 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.

Range: 40

72Triple Sonic Slash20Physical1450400,000Attacks the enemy with rapid three slashes with 4029 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.

Range: 40

72Vicious Stance19Toggle140800,000Increases the power of critical attacks by 576. MP is continuously consumed proportionate to user's level.
To the Top    12,000,000 skill points (SP) is needed to learn all level 72 skills    To the Top
74Double Sonic Slash30Physical1040810,000Supplements user's P. Atk. with Power 3109, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 40

74Double Sonic Slash31Physical1050810,000Supplements user's P. Atk. with Power 3196, enabling a powerful sword stroke once the weapon's energy has been recharged. Requires a dualsword weapon whose 3rd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 40

74Dual Weapon Mastery36Passive00810,000P. Atk. increases by 125.7 when using a dualsword.
74Dual Weapon Mastery37Passive00810,000P. Atk. increases by 129.3 when using a dualsword.
74Fast HP Recovery8Passive001,630,000HP recovery bonus increases by 4.
74Fatal Strike36Physical740810,000Attacks the enemy with 3553 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

74Fatal Strike37Physical750810,000Attacks the enemy with 3653 Power added to P. Atk. Requires a sword or blunt weapon. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

74Final Frenzy14Passive001,630,000P. Atk. increases by 129.3 when HP is below 30%.
74Hammer Crush36Physical710810,000Attacks the enemy with 2345 power added to P. Atk. and causes shock for 9 seconds. Requires a blunt weapon. Ignores shield defense. Over-hit and critical hit are possible.

Range: 40

74Hammer Crush37Physical720810,000Attacks the enemy with 2411 power added to P. Atk. and causes shock for 9 seconds. Requires a blunt weapon. Ignores shield defense. Over-hit and critical hit are possible.

Range: 40

74Heavy Armor Mastery49Passive00810,000P. Def. increases by 77.4 when heavy armor is equipped.
74Heavy Armor Mastery50Passive00810,000P. Def. increases by 79.3 when heavy armor is equipped.
74Light Armor Mastery49Passive00810,000Increases P. Def. by 79.4 and evasion by 6 when light armor is equipped.
74Light Armor Mastery50Passive00810,000Increases P. Def. by 81.3 and evasion by 6 when light armor is equipped.
74Sonic Blaster36Physical520810,000Supplements user's P. Atk. with 1777 Power in a deadly blast of force from the sword once the weapon's energy has been recharged. Requires a dualsword, sword or blunt weapon weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 600

74Sonic Blaster37Physical530810,000Supplements user's P. Atk. with 1827 Power in a deadly blast of force from the sword once the weapon's energy has been recharged. Requires a dualsword, sword or blunt weapon weapon whose 2nd energy stage has been recharged. Over-hit and critical hit are possible.

Range: 600

74Sonic Buster33Physical890810,000Supplements user's P. Atk. with 445 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 40

74Sonic Buster34Physical900810,000Supplements user's P. Atk. with 457 Power in a powerful burst of energy. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 40

74Sonic Storm27Physical890810,000Supplements user's P. Atk. with 445 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 500

74Sonic Storm28Physical900810,000Supplements user's P. Atk. with 457 Power in a deadly energy storm. Requires a sword, blunt weapon or dualsword weapon whose 2nd energy stage has been recharged. Consumes 3 Energy Stones. Over-hit and critical hit are possible.

Range: 500

74Sword/Blunt Weapon Mastery44Passive00810,000P. Atk. is increased by 125.7 when using a sword or blunt weapon.
74Sword/Blunt Weapon Mastery45Passive00810,000P. Atk. is increased by 129.3 when using a sword or blunt weapon.
74Triple Slash36Physical860810,000Attacks the enemy with 2488 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

74Triple Slash37Physical860810,000Attacks the enemy with 2557 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit and Critical hit are possible. Ignores shield defense.

Range: 40

74Triple Sonic Slash21Physical1460810,000Attacks the enemy with rapid three slashes with 4146 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.

Range: 40

74Triple Sonic Slash22Physical1480810,000Attacks the enemy with rapid three slashes with 4262 Power added to P. Atk. Requires a dualsword to be equipped. Over-hit is possible. Need to recharge 4th stage of Sword Energy. Ignores shield defense. Critical hit is possible.

Range: 40

74Vicious Stance20Toggle1401,630,000Increases the power of critical attacks by 609. MP is continuously consumed proportionate to user's level.
74War Frenzy3Toggle1401,630,000Increases resistance to stun attacks by 15 and resistance to sleep attacks by 30. MP is continuously consumed proportionate to user's level.
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