Hellbound Weapons & Armors Wondering how to get your hands on
one of these end game sets? We got
the list of every Weapon and Class with
full statistics info: Icarus Weapons,
Rapiers, Ancient Weapons, Bow-Guns,
Dynasty Weapons and Armor, Dynasty
Jewelry set bonuses and much more
There are four attributes can be shaman free conversion, property conversion, some of the skills available in the body will change.
Transformation-related skills and attributes the lower right corner there will be a small figure marked properties, and the role of property will be converted with the kind of change.
Convert four properties (land and water, Wind & Fire)
After conversion, the following four skills will also change with the property
Destruction of Elements
Destruction of elements: properties can be converted into four elements through the magic attack.
learn skills Lv.85, MP: 125, Cooldown: 6.7s, cast: 3.08s
Shadow of Hell
Shadow of hell: will be attracted to the designated locations around the target.
learn skills Lv.91, MP: 238, Cooldown: 15s, cast: 1s
Hell Bound: The goal to limit the air, making it unable to move.
learn skills Lv.85, MP: 70, Cooldown: 120s, cast: 2s
Ultimate Instantaneous Flash
Ultimate instantaneous flash: attack their enemies around them into shock, and to remove its goals, and make their move some distance moments later.
learn skills Lv.85, MP: 70, Cooldown: 15s, cast: 1s
Death growl: targets and roll back the target.
learn skills Lv.85, MP: 204, Cooldown: 15s, cast: 4s
New Mounts and Loading Screen
Goddess of Destruction Loading Screen
- Critical chance +3%, chance to receive critical -3%
- MDEF +18, MATK +31
- HP/MP regen +1.0
- Skill - Removes Poison / Bleed / Hold / Stun effects (and become immune for 10s)
- Attack speed +4 and casting speed +3; movement speed +13 when not in combat
- Water Attack/Defense +10, MP regen +2.0
- Physical crit chance +15, Magical crit chance +10
- Skill - For 15s increases Physical / Magical evasion by 30
- Dark Elf
- Physical / Magical critical damage increased by 208
- STR / INT increased at night by 1
- Wind Attack/Defense +10
- VR +1%
- Skill - Self Resurrection, available up to 20s after death
- Fire Attack/Defense +10
- HP regen +3.0
- Trigger that activates when HP falls below 20% and maintans this HP state for 1s to 3s, cooldown 5 min.
- Skill - speed increased by 17% (not sure which speed, i think attack speed was mentioned in old korean patch notes), defense decreased by 15% (not sure what exactly)
- All Skill damage +2%
- Skill - Reflect 50% of Melee Physical attacks for 5s, also restores 1992 HP
- Earth Attack/Defense +10, PDEF +16
- Skill - Throw away enemy for 2s
- PvP damage +1%, Skill MP consumption -5%
- Dark Attack/Defense +10, Silence/Fear Resistance +20
- Skill - Increases debuff resistance by 2 times for 20s
- Skill - Final Transformation, lasts 5 min
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